[clutter/wip/transitions: 6/9] Add ClutterKeyframeTransition



commit e6abad80b92a428ddaf7696bb4b3dceb91f12ce5
Author: Emmanuele Bassi <ebassi linux intel com>
Date:   Wed Apr 11 15:53:52 2012 +0100

    Add ClutterKeyframeTransition
    
    A simple transition class that interpolates a property between key
    frames.

 clutter/Makefile.am                          |    2 +
 clutter/clutter-keyframe-transition.c        |  628 ++++++++++++++++++++++++++
 clutter/clutter-keyframe-transition.h        |  105 +++++
 clutter/clutter-types.h                      |    1 +
 clutter/clutter.h                            |    1 +
 clutter/clutter.symbols                      |   11 +
 doc/reference/clutter/clutter-docs.xml.in    |    5 +-
 doc/reference/clutter/clutter-sections.txt   |   22 +
 doc/reference/clutter/clutter.types          |    1 +
 tests/interactive/Makefile.am                |    3 +-
 tests/interactive/test-keyframe-transition.c |   77 ++++
 11 files changed, 853 insertions(+), 3 deletions(-)
---
diff --git a/clutter/Makefile.am b/clutter/Makefile.am
index e2c59f1..80819ee 100644
--- a/clutter/Makefile.am
+++ b/clutter/Makefile.am
@@ -93,6 +93,7 @@ source_h =					\
 	$(srcdir)/clutter-image.h		\
 	$(srcdir)/clutter-input-device.h	\
         $(srcdir)/clutter-interval.h            \
+	$(srcdir)/clutter-keyframe-transition.h	\
 	$(srcdir)/clutter-keysyms.h 		\
 	$(srcdir)/clutter-layout-manager.h	\
 	$(srcdir)/clutter-layout-meta.h		\
@@ -171,6 +172,7 @@ source_c = \
 	$(srcdir)/clutter-image.c		\
 	$(srcdir)/clutter-input-device.c	\
 	$(srcdir)/clutter-interval.c            \
+	$(srcdir)/clutter-keyframe-transition.c	\
 	$(srcdir)/clutter-keysyms-table.c	\
 	$(srcdir)/clutter-layout-manager.c	\
 	$(srcdir)/clutter-layout-meta.c		\
diff --git a/clutter/clutter-keyframe-transition.c b/clutter/clutter-keyframe-transition.c
new file mode 100644
index 0000000..0703d7e
--- /dev/null
+++ b/clutter/clutter-keyframe-transition.c
@@ -0,0 +1,628 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2012 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author: Emmanuele Bassi <ebassi linux intel com>
+ */
+
+/**
+ * SECTION:clutter-keyframe-transition
+ * @Title: ClutterKeyframeTransition
+ * @Short_Description: Keyframe property transition
+ *
+ * #ClutterKeyframeTransition allows animating a property by defining
+ * "key frames": values at a normalized position on the transition
+ * duration.
+ *
+ * The #ClutterKeyframeTransition interpolates the value of the property
+ * to which it's bound across these key values.
+ *
+ * Setting up a #ClutterKeyframeTransition means providing the times,
+ * values, and easing modes between these key frames, for instance:
+ *
+ * |[
+ *   ClutterTransition *keyframe;
+ *
+ *   keyframe = clutter_keyframe_transition_new ("opacity");
+ *   clutter_transition_set_from (keyframe, G_TYPE_UINT, 255);
+ *   clutter_transition_set_to (keyframe, G_TYPE_UINT, 0);
+ *   clutter_keyframe_transition_set_keys (CLUTTER_KEYFRAME_TRANSITION (keyframe),
+ *                                         G_TYPE_UINT,
+ *                                         1, /&ast; number of key frames &ast;/
+ *                                         0.5, 128, CLUTTER_EASE_IN_OUT_CUBIC);
+ * ]|
+ *
+ * The example above sets up a keyframe transition for the #ClutterActor:opacity
+ * property of a #ClutterActor; the transition starts and sets the value of the
+ * property to fully transparent; between the start of the transition and its mid
+ * point, it will animate the property to half opacity, using an easy in/easy out
+ * progress. Once the transition reaches the mid point, it will linearly fade the
+ * actor out until it reaches the end of the transition.
+ *
+ * The #ClutterKeyframeTransition will add an implicit key frame between the last
+ * and the 1.0 value, to interpolate to the final value of the transition's
+ * interval.
+ *
+ * #ClutterKeyframeTransition is available since Clutter 1.12.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "clutter-keyframe-transition.h"
+
+#include "clutter-debug.h"
+#include "clutter-easing.h"
+#include "clutter-interval.h"
+#include "clutter-private.h"
+#include "clutter-timeline.h"
+
+#include <math.h>
+#include <gobject/gvaluecollector.h>
+
+typedef struct _KeyFrame
+{
+  double key;
+
+  double start;
+  double end;
+
+  ClutterAnimationMode mode;
+
+  ClutterInterval *interval;
+} KeyFrame;
+
+struct _ClutterKeyframeTransitionPrivate
+{
+  GArray *frames;
+
+  gint current_frame;
+};
+
+G_DEFINE_TYPE (ClutterKeyframeTransition,
+               clutter_keyframe_transition,
+               CLUTTER_TYPE_PROPERTY_TRANSITION)
+
+static void
+key_frame_free (gpointer data)
+{
+  if (data != NULL)
+    {
+      KeyFrame *key = data;
+
+      g_object_unref (key->interval);
+    }
+}
+
+static int
+sort_by_key (gconstpointer a,
+             gconstpointer b)
+{
+  const KeyFrame *k_a = a;
+  const KeyFrame *k_b = b;
+
+  if (fabs (k_a->key - k_b->key) < 0.0001)
+    return 0;
+
+  if (k_a->key > k_a->key)
+    return 1;
+
+  return -1;
+}
+
+static inline void
+clutter_keyframe_transition_sort_frames (ClutterKeyframeTransition *transition)
+{
+  if (transition->priv->frames != NULL)
+    g_array_sort (transition->priv->frames, sort_by_key);
+}
+
+static inline void
+clutter_keyframe_transition_init_frames (ClutterKeyframeTransition *transition,
+                                         gssize                     n_key_frames)
+{
+  ClutterKeyframeTransitionPrivate *priv = transition->priv;
+  guint i;
+
+  priv->frames = g_array_sized_new (FALSE, FALSE,
+                                    sizeof (KeyFrame),
+                                    n_key_frames);
+  g_array_set_clear_func (priv->frames, key_frame_free);
+
+  /* we add an implicit key frame that goes to 1.0, so that the
+   * user doesn't have to do that an can simply add key frames
+   * in between 0.0 and 1.0
+   */
+  for (i = 0; i < n_key_frames + 1; i++)
+    {
+      KeyFrame frame;
+
+      if (i == n_key_frames)
+        frame.key = 1.0;
+      else
+        frame.key = 0.0;
+
+      frame.mode = CLUTTER_LINEAR;
+      frame.interval = NULL;
+
+      g_array_insert_val (priv->frames, i, frame);
+    }
+}
+
+static inline void
+clutter_keyframe_transition_update_frames (ClutterKeyframeTransition *transition)
+{
+  ClutterKeyframeTransitionPrivate *priv = transition->priv;
+  guint i;
+
+  if (priv->frames == NULL)
+    return;
+
+  for (i = 0; i < priv->frames->len; i++)
+    {
+      KeyFrame *cur_frame = &g_array_index (priv->frames, KeyFrame, i);
+      KeyFrame *prev_frame;
+
+      if (i > 0)
+        prev_frame = &g_array_index (priv->frames, KeyFrame, i - 1);
+      else
+        prev_frame = NULL;
+
+      if (prev_frame != NULL)
+        {
+          cur_frame->start = prev_frame->key;
+
+          if (prev_frame->interval != NULL)
+            {
+              const GValue *value;
+
+              value = clutter_interval_peek_final_value (prev_frame->interval);
+
+              if (cur_frame->interval != NULL)
+                clutter_interval_set_initial_value (cur_frame->interval, value);
+              else
+                {
+                  cur_frame->interval =
+                    clutter_interval_new_with_values (G_VALUE_TYPE (value), value, NULL);
+                }
+            }
+        }
+      else
+        cur_frame->start = 0.0;
+
+      cur_frame->end = cur_frame->key;
+    }
+}
+
+static void
+clutter_keyframe_transition_compute_value (ClutterTransition *transition,
+                                           ClutterAnimatable *animatable,
+                                           ClutterInterval   *interval,
+                                           gdouble            progress)
+{
+  ClutterKeyframeTransition *self = CLUTTER_KEYFRAME_TRANSITION (transition);
+  ClutterTimeline *timeline = CLUTTER_TIMELINE (transition);
+  ClutterKeyframeTransitionPrivate *priv = self->priv;
+  ClutterTransitionClass *parent_class;
+  ClutterTimelineDirection direction;
+  ClutterInterval *real_interval;
+  gdouble real_progress;
+  double t, d, p;
+  KeyFrame *cur_frame = NULL;
+
+  real_interval = interval;
+  real_progress = progress;
+
+  /* if we don't have any keyframe, we behave like our parent class */
+  if (priv->frames == NULL)
+    goto out;
+
+  direction = clutter_timeline_get_direction (timeline);
+
+  /* we need a normalized linear value */
+  t = clutter_timeline_get_elapsed_time (timeline);
+  d = clutter_timeline_get_duration (timeline);
+  p = t / d;
+
+  if (priv->current_frame < 0)
+    {
+      if (direction == CLUTTER_TIMELINE_FORWARD)
+        priv->current_frame = 0;
+      else
+        priv->current_frame = priv->frames->len - 1;
+    }
+
+  cur_frame = &g_array_index (priv->frames, KeyFrame, priv->current_frame);
+
+  /* skip to the next key frame, depending on the direction of the timeline */
+  if (direction == CLUTTER_TIMELINE_FORWARD)
+    {
+      if (p > cur_frame->end)
+        {
+          priv->current_frame = MIN (priv->current_frame + 1,
+                                     priv->frames->len - 1);
+
+          cur_frame = &g_array_index (priv->frames, KeyFrame, priv->current_frame);
+       }
+    }
+  else
+    {
+      if (p < cur_frame->start)
+        {
+          priv->current_frame = MAX (priv->current_frame - 1, 0);
+
+          cur_frame = &g_array_index (priv->frames, KeyFrame, priv->current_frame);
+        }
+    }
+
+  /* if we are at the boundaries of the transition, use the from and to
+   * value from the transition
+   */
+  if (priv->current_frame == 0)
+    {
+      const GValue *value;
+
+      value = clutter_interval_peek_initial_value (interval);
+      clutter_interval_set_initial_value (cur_frame->interval, value);
+    }
+  else if (priv->current_frame == priv->frames->len - 1)
+    {
+      const GValue *value;
+
+      cur_frame->mode = clutter_timeline_get_progress_mode (timeline);
+
+      value = clutter_interval_peek_final_value (interval);
+      clutter_interval_set_final_value (cur_frame->interval, value);
+    }
+
+  /* update the interval to be used to interpolate the property */
+  real_interval = cur_frame->interval;
+
+  /* normalize the progress */
+  real_progress = (p - cur_frame->start) / (cur_frame->end - cur_frame->start);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+  if (CLUTTER_HAS_DEBUG (ANIMATION))
+    {
+      char *from, *to;
+      const GValue *value;
+
+      value = clutter_interval_peek_initial_value (cur_frame->interval);
+      from = g_strdup_value_contents (value);
+
+      value = clutter_interval_peek_final_value (cur_frame->interval);
+      to = g_strdup_value_contents (value);
+
+      CLUTTER_NOTE (ANIMATION,
+                    "cur_frame [%d] => { %g, %s, %s %s %s } - "
+                    "progress: %g, sub-progress: %g\n",
+                    priv->current_frame,
+                    cur_frame->key,
+                    clutter_get_easing_name_for_mode (cur_frame->mode),
+                    from,
+                    direction == CLUTTER_TIMELINE_FORWARD ? "->" : "<-",
+                    to,
+                    p, real_progress);
+
+      g_free (from);
+      g_free (to);
+    }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+out:
+  parent_class =
+    CLUTTER_TRANSITION_CLASS (clutter_keyframe_transition_parent_class);
+  parent_class->compute_value (transition, animatable, real_interval, real_progress);
+}
+
+static void
+clutter_keyframe_transition_started (ClutterTimeline *timeline)
+{
+  ClutterKeyframeTransition *transition;
+
+  transition = CLUTTER_KEYFRAME_TRANSITION (timeline);
+
+  transition->priv->current_frame = -1;
+
+  clutter_keyframe_transition_sort_frames (transition);
+  clutter_keyframe_transition_update_frames (transition);
+}
+
+static void
+clutter_keyframe_transition_completed (ClutterTimeline *timeline)
+{
+  ClutterKeyframeTransitionPrivate *priv;
+
+  priv = CLUTTER_KEYFRAME_TRANSITION (timeline)->priv;
+
+  priv->current_frame = -1;
+}
+
+static void
+clutter_keyframe_transition_finalize (GObject *gobject)
+{
+  ClutterKeyframeTransitionPrivate *priv;
+
+  priv = CLUTTER_KEYFRAME_TRANSITION (gobject)->priv;
+
+  if (priv->frames != NULL)
+    g_array_unref (priv->frames);
+
+  G_OBJECT_CLASS (clutter_keyframe_transition_parent_class)->finalize (gobject);
+}
+
+static void
+clutter_keyframe_transition_class_init (ClutterKeyframeTransitionClass *klass)
+{
+  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+  ClutterTimelineClass *timeline_class = CLUTTER_TIMELINE_CLASS (klass);
+  ClutterTransitionClass *transition_class = CLUTTER_TRANSITION_CLASS (klass);
+
+  g_type_class_add_private (klass, sizeof (ClutterKeyframeTransitionPrivate));
+
+  gobject_class->finalize = clutter_keyframe_transition_finalize;
+
+  timeline_class->started = clutter_keyframe_transition_started;
+  timeline_class->completed = clutter_keyframe_transition_completed;
+
+  transition_class->compute_value = clutter_keyframe_transition_compute_value;
+}
+
+static void
+clutter_keyframe_transition_init (ClutterKeyframeTransition *self)
+{
+  self->priv =
+    G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_KEYFRAME_TRANSITION,
+                                 ClutterKeyframeTransitionPrivate);
+}
+
+/**
+ * clutter_keyframe_transition_new:
+ * @property_name: the property to animate
+ *
+ * Creates a new #ClutterKeyframeTransition for @property_name.
+ *
+ * Return value: (transfer full): the newly allocated
+ *   #ClutterKeyframeTransition instance. Use g_object_unref() when
+ *   done to free its resources.
+ *
+ * Since: 1.12
+ */
+ClutterTransition *
+clutter_keyframe_transition_new (const char *property_name)
+{
+  return g_object_new (CLUTTER_TYPE_KEYFRAME_TRANSITION,
+                       "property-name", property_name,
+                       NULL);
+}
+
+/**
+ * clutter_keyframe_transition_set_key_frames:
+ * @transition: a #ClutterKeyframeTransition
+ * @n_key_frames: the number of values
+ * @key_frames: (array length=n_key_frames): an array of keys between 0.0
+ *   and 1.0, one for each key frame
+ *
+ * Sets the keys for each key frame inside @transition.
+ *
+ * If @transition does not hold any key frame, @n_key_frames key frames
+ * will be created; if @transition already has key frames, @key_frames must
+ * have at least as many elements as the number of key frames.
+ *
+ * Since: 1.12
+ */
+void
+clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
+                                            guint                      n_key_frames,
+                                            const double              *key_frames)
+{
+  ClutterKeyframeTransitionPrivate *priv;
+  guint i;
+
+  g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
+  g_return_if_fail (n_key_frames > 0);
+  g_return_if_fail (key_frames != NULL);
+
+  priv = transition->priv;
+
+  if (priv->frames == NULL)
+    clutter_keyframe_transition_init_frames (transition, n_key_frames);
+  else
+    g_return_if_fail (n_key_frames == priv->frames->len - 1);
+
+  for (i = 0; i < n_key_frames; i++)
+    {
+      KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
+
+      frame->key = key_frames[i];
+    }
+}
+
+/**
+ * clutter_keyframe_transition_set_values:
+ * @transition: a #ClutterKeyframeTransition
+ * @n_values: the number of values
+ * @values: (array length=n_values): an array of values, one for each
+ *   key frame
+ *
+ * Sets the values for each key frame inside @transition.
+ *
+ * If @transition does not hold any key frame, @n_values key frames will
+ * be created; if @transition already has key frames, @values must have
+ * at least as many elements as the number of key frames.
+ *
+ * Since: 1.12
+ */
+void
+clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
+                                        guint                      n_values,
+                                        const GValue              *values)
+{
+  ClutterKeyframeTransitionPrivate *priv;
+  guint i;
+
+  g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
+  g_return_if_fail (n_values > 0);
+  g_return_if_fail (values != NULL);
+
+  priv = transition->priv;
+
+  if (priv->frames == NULL)
+    clutter_keyframe_transition_init_frames (transition, n_values);
+  else
+    g_return_if_fail (n_values == priv->frames->len - 1);
+
+  for (i = 0; i < n_values; i++)
+    {
+      KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
+
+      clutter_interval_set_final_value (frame->interval, &values[i]);
+    }
+}
+
+/**
+ * clutter_keyframe_transition_set_modes:
+ * @transition: a #ClutterKeyframeTransition
+ * @n_modes: the number of easing modes
+ * @modes: (array length=n_modes): an array of easing modes, one for
+ *   each key frame
+ *
+ * Sets the easing modes for each key frame inside @transition.
+ *
+ * If @transition does not hold any key frame, @n_modes key frames will
+ * be created; if @transition already has key frames, @modes must have
+ * at least as many elements as the number of key frames.
+ *
+ * Since: 1.12
+ */
+void
+clutter_keyframe_transition_set_modes (ClutterKeyframeTransition  *transition,
+                                       guint                       n_modes,
+                                       const ClutterAnimationMode *modes)
+{
+  ClutterKeyframeTransitionPrivate *priv;
+  guint i;
+
+  g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
+  g_return_if_fail (n_modes > 0);
+  g_return_if_fail (modes != NULL);
+
+  priv = transition->priv;
+
+  if (priv->frames == NULL)
+    clutter_keyframe_transition_init_frames (transition, n_modes);
+  else
+    g_return_if_fail (n_modes == priv->frames->len - 1);
+
+  for (i = 0; i < n_modes; i++)
+    {
+      KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
+
+      frame->mode = modes[i];
+    }
+}
+
+/**
+ * clutter_keyframe_transition_set: (skip)
+ * @transition: a #ClutterKeyframeTransition
+ * @gtype: the type of the values to use for the key frames
+ * @n_key_frames: the number of key frames between the initial
+ *   and final values
+ * @...: a list of tuples, containing the key frame index, the value
+ *   at the key frame, and the animation mode
+ *
+ * Sets the key frames of the @transition.
+ *
+ * This variadic arguments function is a convenience for C developers;
+ * language bindings should use clutter_keyframe_transition_set_keys(),
+ * clutter_keyframe_transition_set_modes(), and
+ * clutter_keyframe_transition_set_values() instead.
+ *
+ * Since: 1.12
+ */
+void
+clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
+                                 GType                      gtype,
+                                 guint                      n_key_frames,
+                                 ...)
+{
+  ClutterKeyframeTransitionPrivate *priv;
+  va_list args;
+  guint i;
+
+  g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
+  g_return_if_fail (gtype != G_TYPE_INVALID);
+  g_return_if_fail (n_key_frames > 0);
+
+  priv = transition->priv;
+
+  if (priv->frames == NULL)
+    clutter_keyframe_transition_init_frames (transition, n_key_frames);
+  else
+    g_return_if_fail (n_key_frames == priv->frames->len - 1);
+
+  va_start (args, n_key_frames);
+
+  for (i = 0; i < n_key_frames; i++)
+    {
+      KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
+      GValue value = G_VALUE_INIT;
+      char *error = NULL;
+
+      frame->key = va_arg (args, double);
+
+      G_VALUE_COLLECT_INIT (&value, gtype, args, 0, &error);
+      if (error != NULL)
+        {
+          g_warning ("%s: %s", G_STRLOC, error);
+          g_free (error);
+          break;
+        }
+
+      frame->mode = va_arg (args, ClutterAnimationMode);
+
+      g_clear_object (&frame->interval);
+      frame->interval = clutter_interval_new_with_values (gtype, NULL, &value);
+
+      g_value_unset (&value);
+    }
+
+  va_end (args);
+}
+
+/**
+ * clutter_keyframe_transition_clear:
+ * @transition: a #ClutterKeyframeTransition
+ *
+ * Removes all key frames from @transition.
+ *
+ * Since: 1.12
+ */
+void
+clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition)
+{
+  g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
+
+  if (transition->priv->frames != NULL)
+    {
+      g_array_unref (transition->priv->frames);
+      transition->priv->frames = NULL;
+    }
+}
diff --git a/clutter/clutter-keyframe-transition.h b/clutter/clutter-keyframe-transition.h
new file mode 100644
index 0000000..ce1016d
--- /dev/null
+++ b/clutter/clutter-keyframe-transition.h
@@ -0,0 +1,105 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2012 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author: Emmanuele Bassi <ebassi linux intel com>
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_KEYFRAME_TRANSITION_H__
+#define __CLUTTER_KEYFRAME_TRANSITION_H__
+
+#include <clutter/clutter-types.h>
+#include <clutter/clutter-property-transition.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_KEYFRAME_TRANSITION                (clutter_keyframe_transition_get_type ())
+#define CLUTTER_KEYFRAME_TRANSITION(obj)                (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransition))
+#define CLUTTER_IS_KEYFRAME_TRANSITION(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION))
+#define CLUTTER_KEYFRAME_TRANSITION_CLASS(klass)        (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
+#define CLUTTER_IS_KEYFRAME_TRANSITION_CLASS(klass)     (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION))
+#define CLUTTER_KEYFRAME_TRANSITION_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
+
+typedef struct _ClutterKeyframeTransitionPrivate        ClutterKeyframeTransitionPrivate;
+typedef struct _ClutterKeyframeTransitionClass          ClutterKeyframeTransitionClass;
+
+/**
+ * ClutterKeyframeTransition:
+ *
+ * FIXME
+ *
+ * Since: 1.12
+ */
+struct _ClutterKeyframeTransition
+{
+  /*< private >*/
+  ClutterPropertyTransition parent_instance;
+
+  ClutterKeyframeTransitionPrivate *priv;
+};
+
+/**
+ * ClutterKeyframeTransitionClass:
+ *
+ * FIXME
+ *
+ * Since: 1.12
+ */
+struct _ClutterKeyframeTransitionClass
+{
+  /*< private >*/
+  ClutterPropertyTransitionClass parent_class;
+
+  gpointer _padding[8];
+};
+
+CLUTTER_AVAILABLE_IN_1_12
+GType clutter_keyframe_transition_get_type (void) G_GNUC_CONST;
+
+CLUTTER_AVAILABLE_IN_1_12
+ClutterTransition *     clutter_keyframe_transition_new                 (const char *property_name);
+
+CLUTTER_AVAILABLE_IN_1_12
+void                    clutter_keyframe_transition_set_key_frames      (ClutterKeyframeTransition  *transition,
+                                                                         guint                       n_key_frames,
+                                                                         const double               *key_frames);
+CLUTTER_AVAILABLE_IN_1_12
+void                    clutter_keyframe_transition_set_values          (ClutterKeyframeTransition  *transition,
+                                                                         guint                       n_values,
+                                                                         const GValue               *values);
+CLUTTER_AVAILABLE_IN_1_12
+void                    clutter_keyframe_transition_set_modes           (ClutterKeyframeTransition  *transition,
+                                                                         guint                       n_modes,
+                                                                         const ClutterAnimationMode *modes);
+CLUTTER_AVAILABLE_IN_1_12
+void                    clutter_keyframe_transition_set                 (ClutterKeyframeTransition  *transition,
+                                                                         GType                       gtype,
+                                                                         guint                       n_key_frames,
+                                                                         ...);
+
+CLUTTER_AVAILABLE_IN_1_12
+void                    clutter_keyframe_transition_clear               (ClutterKeyframeTransition  *transition);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_KEYFRAME_TRANSITION_H__ */
diff --git a/clutter/clutter-types.h b/clutter/clutter-types.h
index a3092ce..124d675 100644
--- a/clutter/clutter-types.h
+++ b/clutter/clutter-types.h
@@ -64,6 +64,7 @@ typedef struct _ClutterState            ClutterState;
 typedef struct _ClutterTimeline         ClutterTimeline;
 typedef struct _ClutterTransition       ClutterTransition;
 typedef struct _ClutterPropertyTransition       ClutterPropertyTransition;
+typedef struct _ClutterKeyframeTransition       ClutterKeyframeTransition;
 
 typedef struct _ClutterAction           ClutterAction;
 typedef struct _ClutterConstraint       ClutterConstraint;
diff --git a/clutter/clutter.h b/clutter/clutter.h
index 34788e3..262bc71 100644
--- a/clutter/clutter.h
+++ b/clutter/clutter.h
@@ -73,6 +73,7 @@
 #include "clutter-image.h"
 #include "clutter-input-device.h"
 #include "clutter-interval.h"
+#include "clutter-keyframe-transition.h"
 #include "clutter-keysyms.h" 
 #include "clutter-layout-manager.h"
 #include "clutter-layout-meta.h"
diff --git a/clutter/clutter.symbols b/clutter/clutter.symbols
index 6da9a4b..0614393 100644
--- a/clutter/clutter.symbols
+++ b/clutter/clutter.symbols
@@ -792,6 +792,13 @@ clutter_input_device_type_get_type
 clutter_input_device_ungrab
 clutter_input_device_update_from_event
 clutter_input_mode_get_type
+clutter_keyframe_transition_clear
+clutter_keyframe_transition_get_type
+clutter_keyframe_transition_new
+clutter_keyframe_transition_set_key_frames
+clutter_keyframe_transition_set_modes
+clutter_keyframe_transition_set_values
+clutter_keyframe_transition_set
 clutter_keysym_to_unicode
 clutter_knot_copy
 clutter_knot_equal
@@ -1374,8 +1381,12 @@ clutter_transition_get_interval
 clutter_transition_get_type
 clutter_transition_get_remove_on_complete
 clutter_transition_set_animatable
+clutter_transition_set_from_value
+clutter_transition_set_from
 clutter_transition_set_interval
 clutter_transition_set_remove_on_complete
+clutter_transition_set_to_value
+clutter_transition_set_to
 clutter_ungrab_keyboard
 clutter_ungrab_pointer
 clutter_ungrab_pointer_for_device
diff --git a/doc/reference/clutter/clutter-docs.xml.in b/doc/reference/clutter/clutter-docs.xml.in
index 0700c77..88f0aef 100644
--- a/doc/reference/clutter/clutter-docs.xml.in
+++ b/doc/reference/clutter/clutter-docs.xml.in
@@ -150,11 +150,11 @@
       <title>Base classes</title>
 
       <xi:include href="xml/clutter-timeline.xml"/>
-      <xi:include href="xml/clutter-alpha.xml"/>
       <xi:include href="xml/clutter-interval.xml"/>
-      <xi:include href="xml/clutter-transition.xml"/>
       <xi:include href="xml/clutter-animatable.xml"/>
+      <xi:include href="xml/clutter-transition.xml"/>
       <xi:include href="xml/clutter-property-transition.xml"/>
+      <xi:include href="xml/clutter-keyframe-transition.xml"/>
     </chapter>
 
     <chapter>
@@ -259,6 +259,7 @@
 
       <xi:include href="xml/clutter-score.xml"/>
       <xi:include href="xml/clutter-shader.xml"/>
+      <xi:include href="xml/clutter-alpha.xml"/>
       <xi:include href="xml/clutter-behaviour.xml"/>
       <xi:include href="xml/clutter-behaviour-depth.xml"/>
       <xi:include href="xml/clutter-behaviour-ellipse.xml"/>
diff --git a/doc/reference/clutter/clutter-sections.txt b/doc/reference/clutter/clutter-sections.txt
index f362b5b..c69b3e0 100644
--- a/doc/reference/clutter/clutter-sections.txt
+++ b/doc/reference/clutter/clutter-sections.txt
@@ -3161,3 +3161,25 @@ ClutterImagePrivate
 clutter_image_get_type
 clutter_image_error_quark
 </SECTION>
+
+<SECTION>
+<FILE>clutter-keyframe-transition</FILE>
+ClutterKeyframeTransition
+ClutterKeyframeTransitionClass
+clutter_keyframe_transition_new
+clutter_keyframe_transition_set
+clutter_keyframe_transition_set_key_frames
+clutter_keyframe_transition_set_modes
+clutter_keyframe_transition_set_values
+clutter_keyframe_transition_clear
+<SECTION Standard>
+CLUTTER_TYPE_KEYFRAME_TRANSITION
+CLUTTER_KEYFRAME_TRANSITION
+CLUTTER_KEYFRAME_TRANSITION_CLASS
+CLUTTER_IS_KEYFRAME_TRANSITION
+CLUTTER_IS_KEYFRAME_TRANSITION_CLASS
+CLUTTER_KEYFRAME_TRANSITION_GET_CLASS
+<SUBSECTION Private>
+ClutterKeyframeTransitionPrivate
+clutter_keyframe_transition_get_type
+</SECTION>
diff --git a/doc/reference/clutter/clutter.types b/doc/reference/clutter/clutter.types
index d81be12..f94fc39 100644
--- a/doc/reference/clutter/clutter.types
+++ b/doc/reference/clutter/clutter.types
@@ -43,6 +43,7 @@ clutter_gesture_action_get_type
 clutter_group_get_type
 clutter_input_device_get_type
 clutter_interval_get_type
+clutter_keyframe_transition_get_type
 clutter_layout_manager_get_type
 clutter_layout_meta_get_type
 clutter_list_model_get_type
diff --git a/tests/interactive/Makefile.am b/tests/interactive/Makefile.am
index 2c38e30..1dfef93 100644
--- a/tests/interactive/Makefile.am
+++ b/tests/interactive/Makefile.am
@@ -58,7 +58,8 @@ UNIT_TESTS = \
 	test-actor.c \
 	test-transitions.c \
 	test-content.c \
-	test-canvas.c
+	test-canvas.c \
+	test-keyframe-transition.c
 
 if X11_TESTS
 UNIT_TESTS += test-pixmap.c
diff --git a/tests/interactive/test-keyframe-transition.c b/tests/interactive/test-keyframe-transition.c
new file mode 100644
index 0000000..aeef548
--- /dev/null
+++ b/tests/interactive/test-keyframe-transition.c
@@ -0,0 +1,77 @@
+#include <stdlib.h>
+#include <gmodule.h>
+#include <clutter/clutter.h>
+
+static const ClutterColor colors[] = {
+  { 255,   0,   0, 255 },
+  {   0, 255,   0, 255 },
+  {   0,   0, 255, 255 },
+};
+
+#define PADDING         (64.0f)
+#define SIZE            (64.0f)
+
+G_MODULE_EXPORT const char *
+test_keyframe_transition_describe (void)
+{
+  return "Demonstrate the keyframe transition.";
+}
+
+G_MODULE_EXPORT int
+test_keyframe_transition_main (int argc, char *argv[])
+{
+  ClutterActor *stage;
+  int i;
+
+  if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
+    return EXIT_FAILURE;
+
+  stage = clutter_stage_new ();
+  clutter_stage_set_title (CLUTTER_STAGE (stage), "Keyframe Transitions");
+  g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
+
+  for (i = 0; i < 3; i++)
+    {
+      ClutterTransition *transition;
+      ClutterActor *rect;
+      float cur_x, cur_y;
+      float new_x;
+
+      cur_x = PADDING;
+      cur_y = PADDING + ((SIZE + PADDING) * i);
+
+      new_x = clutter_actor_get_width (stage) - PADDING - SIZE;
+
+      rect = clutter_actor_new ();
+
+      clutter_actor_set_background_color (rect, &colors[i]);
+      clutter_actor_set_size (rect, SIZE, SIZE);
+      clutter_actor_set_position (rect, PADDING, cur_y);
+      clutter_actor_add_child (stage, rect);
+
+      clutter_actor_save_easing_state (rect);
+      clutter_actor_set_easing_duration (rect, 2000);
+      clutter_actor_set_easing_mode (rect, CLUTTER_LINEAR);
+
+      transition = clutter_keyframe_transition_new ("x");
+      clutter_transition_set_from (transition, G_TYPE_FLOAT, cur_x);
+      clutter_transition_set_to (transition, G_TYPE_FLOAT, new_x);
+
+      clutter_keyframe_transition_set (CLUTTER_KEYFRAME_TRANSITION (transition),
+                                       G_TYPE_FLOAT, 1,
+                                       0.5, new_x / 2.0f, CLUTTER_EASE_OUT_EXPO);
+
+      clutter_timeline_set_repeat_count (CLUTTER_TIMELINE (transition), 1);
+      clutter_timeline_set_auto_reverse (CLUTTER_TIMELINE (transition), TRUE);
+
+      clutter_actor_add_transition (rect, "horizAnimation", transition);
+
+      clutter_actor_restore_easing_state (rect);
+    }
+
+  clutter_actor_show (stage);
+
+  clutter_main ();
+
+  return EXIT_SUCCESS;
+}



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