[gnome-shell] Bug 591763 - Add application window menu
- From: Colin Walters <walters src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-shell] Bug 591763 - Add application window menu
- Date: Tue, 8 Sep 2009 18:32:15 +0000 (UTC)
commit 25410a730ea354b772e0424f7adeb9ec65b80e46
Author: Colin Walters <walters verbum org>
Date: Tue Sep 1 14:15:29 2009 -0400
Bug 591763 - Add application window menu
When we have multiple windows for an application, implement the following
behavior:
* On click + immediate release, go to the most recently used
* On click, hold for 0.6s, pop up a menu with windows, filtering
the window list to just those windows.
Mouse over on the window list highlights the moused-over window.
Implement this by splitting well item into InactiveWellItem
and RunningWellItem, sharing a base class BaseWellItem.
js/ui/appDisplay.js | 378 +++++++++++++++++++++++++++++++++++++++++++++++----
js/ui/appIcon.js | 33 ++++-
js/ui/overview.js | 25 ++++-
js/ui/workspaces.js | 148 +++++++++++++++++++-
src/shell-drawing.c | 30 ++++
src/shell-drawing.h | 4 +
6 files changed, 578 insertions(+), 40 deletions(-)
---
diff --git a/js/ui/appDisplay.js b/js/ui/appDisplay.js
index b313605..36279f9 100644
--- a/js/ui/appDisplay.js
+++ b/js/ui/appDisplay.js
@@ -26,6 +26,27 @@ const WELL_DEFAULT_COLUMNS = 4;
const WELL_ITEM_HSPACING = 0;
const WELL_ITEM_VSPACING = 4;
+const WELL_MENU_POPUP_TIMEOUT_MS = 600;
+
+const TRANSPARENT_COLOR = new Clutter.Color();
+TRANSPARENT_COLOR.from_pixel(0x00000000);
+
+const WELL_MENU_BACKGROUND_COLOR = new Clutter.Color();
+WELL_MENU_BACKGROUND_COLOR.from_pixel(0x292929ff);
+const WELL_MENU_FONT = 'Sans 14px';
+const WELL_MENU_COLOR = new Clutter.Color();
+WELL_MENU_COLOR.from_pixel(0xffffffff);
+const WELL_MENU_SELECTED_COLOR = new Clutter.Color();
+WELL_MENU_SELECTED_COLOR.from_pixel(0x005b97ff);
+const WELL_MENU_BORDER_COLOR = new Clutter.Color();
+WELL_MENU_BORDER_COLOR.from_pixel(0x787878ff);
+const WELL_MENU_SEPARATOR_COLOR = new Clutter.Color();
+WELL_MENU_SEPARATOR_COLOR.from_pixel(0x787878ff);
+const WELL_MENU_BORDER_WIDTH = 1;
+const WELL_MENU_ARROW_SIZE = 12;
+const WELL_MENU_CORNER_RADIUS = 4;
+const WELL_MENU_PADDING = 4;
+
const MENU_ICON_SIZE = 24;
const MENU_SPACING = 15;
@@ -161,7 +182,6 @@ MenuItem.prototype = {
}
Signals.addSignalMethods(MenuItem.prototype);
-
/* This class represents a display containing a collection of application items.
* The applications are sorted based on their popularity by default, and based on
* their name if some search filter is applied.
@@ -448,37 +468,204 @@ AppDisplay.prototype = {
Signals.addSignalMethods(AppDisplay.prototype);
-function WellDisplayItem(appInfo, isFavorite) {
- this._init(appInfo, isFavorite);
+function WellMenu(source) {
+ this._init(source);
}
-WellDisplayItem.prototype = {
- __proto__ : AppIcon.AppIcon.prototype,
+WellMenu.prototype = {
+ _init: function(source) {
+ this._source = source;
- _init : function(appInfo, isFavorite) {
- AppIcon.AppIcon.prototype._init.call(this, appInfo);
- this.isFavorite = isFavorite;
+ this.actor = new Shell.GenericContainer({ reactive: true });
+ this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
+ this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
+ this.actor.connect('allocate', Lang.bind(this, this._allocate));
+
+ this._windowContainer = new Shell.Menu({ orientation: Big.BoxOrientation.VERTICAL,
+ border_color: WELL_MENU_BORDER_COLOR,
+ border: WELL_MENU_BORDER_WIDTH,
+ background_color: WELL_MENU_BACKGROUND_COLOR,
+ padding: 4,
+ corner_radius: WELL_MENU_CORNER_RADIUS,
+ width: Main.overview._dash.actor.width * 0.75 });
+ this._windowContainer.connect('popdown', Lang.bind(this, this._onPopdown));
+ this._windowContainer.connect('unselected', Lang.bind(this, this._onWindowUnselected));
+ this._windowContainer.connect('selected', Lang.bind(this, this._onWindowSelected));
+ this._windowContainer.connect('activate', Lang.bind(this, this._onWindowActivate));
+ this.actor.add_actor(this._windowContainer);
+
+ this._arrow = new Shell.DrawingArea();
+ this._arrow.connect('redraw', Lang.bind(this, function (area, texture) {
+ Shell.draw_box_pointer(texture, WELL_MENU_BORDER_COLOR, WELL_MENU_BACKGROUND_COLOR);
+ }));
+ this.actor.add_actor(this._arrow);
+
+ let stage = Shell.Global.get().stage;
- this.actor.connect('button-release-event', Lang.bind(this, function (b, e) {
- this._handleActivate();
+ // Chain our visibility and lifecycle to that of the source
+ source.actor.connect('notify::mapped', Lang.bind(this, function () {
+ if (!source.actor.mapped)
+ this._windowContainer.popdown();
}));
+ source.actor.connect('destroy', Lang.bind(this, function () { this.actor.destroy(); }));
- let draggable = DND.makeDraggable(this.actor);
+ stage.add_actor(this.actor);
},
- _handleActivate: function () {
- if (this._windows.length == 0) {
- this.appInfo.launch();
- Main.overview.hide();
- } else {
- /* Pick the first window and activate it;
- * In the future, we want to have a menu dropdown here. */
- let first = this._windows[0];
- Main.overview.activateWindow(first, Clutter.get_current_event_time());
+ _getPreferredWidth: function(actor, forHeight, alloc) {
+ let [min, natural] = this._windowContainer.get_preferred_width(forHeight);
+ alloc.min_size = min + WELL_MENU_ARROW_SIZE;
+ alloc.natural_size = natural + WELL_MENU_ARROW_SIZE;
+ },
+
+ _getPreferredHeight: function(actor, forWidth, alloc) {
+ let [min, natural] = this._windowContainer.get_preferred_height(forWidth);
+ alloc.min_size = min;
+ alloc.natural_size = natural;
+ },
+
+ _allocate: function(actor, box, flags) {
+ let childBox = new Clutter.ActorBox();
+
+ let width = box.x2 - box.x1;
+ let height = box.y2 - box.y1;
+
+ childBox.x1 = 0;
+ childBox.x2 = WELL_MENU_ARROW_SIZE;
+ childBox.y1 = (height / 2) - (WELL_MENU_ARROW_SIZE / 2);
+ childBox.y2 = childBox.y1 + WELL_MENU_ARROW_SIZE;
+ this._arrow.allocate(childBox, flags);
+
+ /* overlap by one pixel to hide the border */
+ childBox.x1 = WELL_MENU_ARROW_SIZE - 1;
+ childBox.x2 = width;
+ childBox.y1 = 0;
+ childBox.y2 = height;
+ this._windowContainer.allocate(childBox, flags);
+ },
+
+ _redisplay: function() {
+ this._windowContainer.remove_all();
+
+ let windows = this._source.windows;
+
+ this._windowContainer.show();
+
+ let iconsDiffer = false;
+ let texCache = Shell.TextureCache.get_default();
+ let firstIcon = windows[0].mini_icon;
+ for (let i = 1; i < windows.length; i++) {
+ if (!texCache.pixbuf_equal(windows[i].mini_icon, firstIcon)) {
+ iconsDiffer = true;
+ break;
+ }
+ }
+
+ let activeWorkspace = Shell.Global.get().screen.get_active_workspace();
+
+ let currentWorkspaceWindows = windows.filter(function (w) {
+ return w.get_workspace() == activeWorkspace;
+ });
+ let otherWorkspaceWindows = windows.filter(function (w) {
+ return w.get_workspace() != activeWorkspace;
+ });
+
+ this._appendWindows(currentWorkspaceWindows, iconsDiffer);
+ if (currentWorkspaceWindows.length > 0 && otherWorkspaceWindows.length > 0) {
+ let box = new Big.Box({ padding_top: 2, padding_bottom: 2 });
+ box.append(new Clutter.Rectangle({ height: 1,
+ color: WELL_MENU_SEPARATOR_COLOR }),
+ Big.BoxPackFlags.EXPAND);
+ this._windowContainer.append_separator(box, Big.BoxPackFlags.NONE);
+ }
+ this._appendWindows(otherWorkspaceWindows, iconsDiffer);
+ },
+
+ _appendWindows: function (windows, iconsDiffer) {
+ for (let i = 0; i < windows.length; i++) {
+ let window = windows[i];
+ /* Use padding here rather than spacing in the box above so that
+ * we have a larger reactive area.
+ */
+ let box = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
+ padding_top: 4,
+ padding_bottom: 4,
+ spacing: 4,
+ reactive: true });
+ box._window = window;
+ let vCenter;
+ if (iconsDiffer) {
+ vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
+ let icon = Shell.TextureCache.get_default().bind_pixbuf_property(window, "mini-icon");
+ vCenter.append(icon, Big.BoxPackFlags.NONE);
+ box.append(vCenter, Big.BoxPackFlags.NONE);
+ }
+ vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
+ let label = new Clutter.Text({ text: window.title,
+ font_name: WELL_MENU_FONT,
+ ellipsize: Pango.EllipsizeMode.END,
+ color: WELL_MENU_COLOR });
+ vCenter.append(label, Big.BoxPackFlags.NONE);
+ box.append(vCenter, Big.BoxPackFlags.NONE);
+ this._windowContainer.append(box, Big.BoxPackFlags.NONE);
}
},
+ popup: function() {
+ let [stageX, stageY] = this._source.actor.get_transformed_position();
+ let [stageWidth, stageHeight] = this._source.actor.get_transformed_size();
+
+ this._redisplay();
+
+ this._windowContainer.popup(0, Clutter.get_current_event_time());
+
+ this.emit('popup', true);
+
+ let y = Math.floor(stageY + (stageHeight / 2) - (this.actor.height / 2));
+ this.actor.set_position(stageX + stageWidth, y);
+ this.actor.show();
+ },
+
+ _onWindowUnselected: function (actor, child) {
+ child.background_color = TRANSPARENT_COLOR;
+
+ this.emit('highlight-window', null);
+ },
+
+ _onWindowSelected: function (actor, child) {
+ child.background_color = WELL_MENU_SELECTED_COLOR;
+
+ let window = child._window;
+ this.emit('highlight-window', window);
+ },
+
+ _onWindowActivate: function (actor, child) {
+ let window = child._window;
+ Main.overview.activateWindow(window, Clutter.get_current_event_time());
+ },
+
+ _onPopdown: function () {
+ this.emit('highlight-window', null);
+ this.emit('popup', false);
+ this.actor.hide();
+ }
+}
+
+Signals.addSignalMethods(WellMenu.prototype);
+
+function BaseWellItem(appInfo, isFavorite) {
+ this._init(appInfo, isFavorite);
+}
+
+BaseWellItem.prototype = {
+ _init: function(appInfo, isFavorite) {
+ this.appInfo = appInfo;
+ this.isFavorite = isFavorite;
+ this.icon = new AppIcon.AppIcon(appInfo);
+ this.windows = this.icon.windows;
+ },
+
shellWorkspaceLaunch : function() {
// Here we just always launch the application again, even if we know
// it was already running. For most applications this
@@ -492,17 +679,149 @@ WellDisplayItem.prototype = {
},
getDragActor: function(stageX, stageY) {
- return this.appInfo.create_icon_texture(this._icon.height);
+ return this.icon.getDragActor(stageX, stageY);
},
// Returns the original icon that is being used as a source for the cloned texture
// that represents the item as it is being dragged.
getDragActorSource: function() {
- return this._icon;
+ return this.icon.getDragActorSource();
+ }
+}
+
+function RunningWellItem(appInfo, isFavorite) {
+ this._init(appInfo, isFavorite);
+}
+
+RunningWellItem.prototype = {
+ __proto__: BaseWellItem.prototype,
+
+ _init: function(appInfo, isFavorite) {
+ BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
+
+ this._menuTimeoutId = 0;
+ this._menu = null;
+ this._dragStartX = 0;
+ this._dragStartY = 0;
+
+ this.actor = new Shell.ButtonBox({ orientation: Big.BoxOrientation.VERTICAL,
+ border: WELL_MENU_BORDER_WIDTH,
+ corner_radius: WELL_MENU_CORNER_RADIUS,
+ reactive: true });
+ this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
+ this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
+ this.actor.connect('activate', Lang.bind(this, this.activateMostRecentWindow));
+
+ this.icon.actor._delegate = this;
+ this._draggable = DND.makeDraggable(this.icon.actor, true);
+
+ this.actor.append(this.icon.actor, Big.BoxPackFlags.NONE);
+ },
+
+ activateMostRecentWindow: function () {
+ // The _get_windows_for_app sorts them for us
+ let mostRecentWindow = this.windows[0];
+ Main.overview.activateWindow(mostRecentWindow, Clutter.get_current_event_time());
+ },
+
+ _onHoverChanged: function() {
+ let hover = this.actor.hover;
+ if (!hover && this._menuTimeoutId > 0) {
+ Mainloop.source_remove(this._menuTimeoutId);
+ this._menuTimeoutId = 0;
+ if (this.actor.pressed && this._dragStartX != null) {
+ this.actor.fake_release();
+ this._draggable.startDrag(this.icon.actor, this._dragStartX, this._dragStartY,
+ Clutter.get_current_event_time());
+ } else {
+ this._dragStartX = null;
+ this._dragStartY = null;
+ }
+ }
},
- setWidth: function(width) {
- this._nameBox.width = width + GLOW_PADDING * 2;
+ _onButtonPress: function(actor, event) {
+ let [stageX, stageY] = event.get_coords();
+ this._dragStartX = stageX;
+ this._dragStartY = stageY;
+ if (this._menuTimeoutId > 0)
+ Mainloop.source_remove(this._menuTimeoutId);
+ this._menuTimeoutId = Mainloop.timeout_add(WELL_MENU_POPUP_TIMEOUT_MS,
+ Lang.bind(this, this._popupMenu));
+ return false;
+ },
+
+ _popupMenu: function() {
+ this._menuTimeoutId = 0;
+
+ this.actor.fake_release();
+
+ if (this._menu == null) {
+ this._menu = new WellMenu(this);
+ this._menu.connect('highlight-window', Lang.bind(this, function (menu, window) {
+ Main.overview.setHighlightWindow(window);
+ }));
+ this._menu.connect('popup', Lang.bind(this, function (menu, isPoppedUp) {
+ let id;
+ if (isPoppedUp)
+ id = this.appInfo.get_id();
+ else
+ id = null;
+ Main.overview.setWindowApplicationFilter(id);
+ }));
+ }
+
+ this._menu.popup();
+
+ return false;
+ }
+}
+
+function InactiveWellItem(appInfo, isFavorite) {
+ this._init(appInfo, isFavorite);
+}
+
+InactiveWellItem.prototype = {
+ __proto__: BaseWellItem.prototype,
+
+ _init : function(appInfo, isFavorite) {
+ BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
+
+ this.actor = new Shell.ButtonBox({ orientation: Big.BoxOrientation.VERTICAL,
+ border: WELL_MENU_BORDER_WIDTH,
+ corner_radius: WELL_MENU_CORNER_RADIUS,
+ reactive: true });
+ this.actor._delegate = this;
+ this.actor.connect('notify::pressed', Lang.bind(this, this._onPressedChanged));
+ this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
+ this.actor.connect('activate', Lang.bind(this, this._onActivate));
+
+ this.icon.actor._delegate = this;
+ let draggable = DND.makeDraggable(this.icon.actor);
+
+ this.actor.append(this.icon.actor, Big.BoxPackFlags.NONE);
+ },
+
+ _onPressedChanged: function() {
+ let pressed = this.actor.pressed;
+ if (pressed) {
+ this.actor.border_color = WELL_MENU_BORDER_COLOR;
+ } else {
+ this.actor.border_color = TRANSPARENT_COLOR;
+ }
+ },
+
+ _onHoverChanged: function() {
+ let hover = this.actor.hover;
+ },
+
+ _onActivate: function() {
+ if (this.windows.length == 0) {
+ this.appInfo.launch();
+ Main.overview.hide();
+ return true;
+ }
+ return false;
}
};
@@ -755,10 +1074,15 @@ AppWell.prototype = {
this._displays = displays;
},
- _addApps: function(apps) {
+ _addApps: function(apps, isFavorite) {
for (let i = 0; i < apps.length; i++) {
let app = apps[i];
- let display = new WellDisplayItem(app, this.isFavorite);
+ let windows = this._appMonitor.get_windows_for_app(app.get_id());
+ let display;
+ if (windows.length > 0)
+ display = new RunningWellItem(app, isFavorite);
+ else
+ display = new InactiveWellItem(app, isFavorite);
this._grid.actor.add_actor(display.actor);
}
},
@@ -770,7 +1094,7 @@ AppWell.prototype = {
let appSystem = Shell.AppSystem.get_default();
let app = null;
- if (source instanceof WellDisplayItem) {
+ if (source instanceof BaseWellItem) {
app = source.appInfo;
} else if (source instanceof AppDisplayItem) {
app = appSystem.lookup_cached_app(source.getId());
diff --git a/js/ui/appIcon.js b/js/ui/appIcon.js
index 46bce10..6cc5fd9 100644
--- a/js/ui/appIcon.js
+++ b/js/ui/appIcon.js
@@ -24,20 +24,22 @@ function AppIcon(appInfo) {
AppIcon.prototype = {
_init : function(appInfo) {
this.appInfo = appInfo;
+ this.windows = Shell.AppMonitor.get_default().get_windows_for_app(appInfo.get_id());
+ for (let i = 0; i < this.windows.length; i++) {
+ this.windows[i].connect('notify::user-time', Lang.bind(this, this._resortWindows));
+ }
+ this._resortWindows();
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
corner_radius: 2,
- border: 0,
padding: 1,
- border_color: GenericDisplay.ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR,
reactive: true });
- this.actor._delegate = this;
let iconBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
x_align: Big.BoxAlignment.CENTER,
y_align: Big.BoxAlignment.CENTER });
- this._icon = appInfo.create_icon_texture(APP_ICON_SIZE);
- iconBox.append(this._icon, Big.BoxPackFlags.NONE);
+ this.icon = appInfo.create_icon_texture(APP_ICON_SIZE);
+ iconBox.append(this.icon, Big.BoxPackFlags.NONE);
this.actor.append(iconBox, Big.BoxPackFlags.EXPAND);
@@ -98,7 +100,6 @@ AppIcon.prototype = {
this._name.allocate(childBox, flags);
// Now the glow
-
if (this._glowBox != null) {
let glowPaddingHoriz = Math.max(0, xPadding - GLOW_PADDING_HORIZONTAL);
glowPaddingHoriz = Math.max(GLOW_PADDING_HORIZONTAL, glowPaddingHoriz);
@@ -108,5 +109,25 @@ AppIcon.prototype = {
childBox.y2 = availHeight;
this._glowBox.allocate(childBox, flags);
}
+ },
+
+ _resortWindows: function() {
+ this.windows.sort(function (a, b) {
+ let timeA = a.get_user_time();
+ let timeB = b.get_user_time();
+ if (timeA == timeB)
+ return 0;
+ else if (timeA > timeB)
+ return -1;
+ return 1;
+ });
+ },
+
+ getDragActor: function() {
+ return this.appInfo.create_icon_texture(APP_ICON_SIZE);
+ },
+
+ getDragActorSource: function() {
+ return this.icon;
}
};
diff --git a/js/ui/overview.js b/js/ui/overview.js
index bdfea25..a3da235 100644
--- a/js/ui/overview.js
+++ b/js/ui/overview.js
@@ -232,7 +232,7 @@ Overview.prototype = {
// This allows the user to place the item on any workspace.
handleDragOver : function(source, actor, x, y, time) {
if (source instanceof GenericDisplay.GenericDisplayItem
- || source instanceof AppDisplay.WellDisplayItem) {
+ || source instanceof AppDisplay.BaseWellItem) {
if (this._activeDisplayPane != null)
this._activeDisplayPane.close();
return true;
@@ -390,6 +390,29 @@ Overview.prototype = {
this.hide();
},
+ /**
+ * setHighlightWindow:
+ * @metaWindow: A #MetaWindow
+ *
+ * Draw the user's attention to the given window @metaWindow.
+ */
+ setHighlightWindow: function (metaWindow) {
+ if (this._workspaces)
+ this._workspaces.setHighlightWindow(metaWindow);
+ },
+
+ /**
+ * setWindowApplicationFilter:
+ * @id: A string application identifier
+ *
+ * Hide all windows which are not owned by the application
+ * identified by @id.
+ */
+ setWindowApplicationFilter: function (id) {
+ if (this._workspaces)
+ this._workspaces.setWindowApplicationFilter(id);
+ },
+
//// Private methods ////
_showDone: function() {
diff --git a/js/ui/workspaces.js b/js/ui/workspaces.js
index 4f0ee0a..8dceba8 100644
--- a/js/ui/workspaces.js
+++ b/js/ui/workspaces.js
@@ -25,6 +25,8 @@ const WINDOWCLONE_TITLE_COLOR = new Clutter.Color();
WINDOWCLONE_TITLE_COLOR.from_pixel(0xffffffff);
const FRAME_COLOR = new Clutter.Color();
FRAME_COLOR.from_pixel(0xffffffff);
+const LIGHTBOX_COLOR = new Clutter.Color();
+LIGHTBOX_COLOR.from_pixel(0x00000044);
// Define a layout scheme for small window counts. For larger
// counts we fall back to an algorithm. We need more schemes here
@@ -64,6 +66,8 @@ WindowClone.prototype = {
this.origX = realWindow.x;
this.origY = realWindow.y;
+ this._title = null;
+
this.actor.connect('button-release-event',
Lang.bind(this, this._onButtonRelease));
@@ -79,6 +83,29 @@ WindowClone.prototype = {
this._inDrag = false;
},
+ setHighlighted: function (highlighted) {
+ let factor = 0.1;
+ if (highlighted) {
+ this.actor.scale_x += factor;
+ this.actor.scale_y += factor;
+ } else {
+ this.actor.scale_x -= factor;
+ this.actor.scale_y -= factor;
+ }
+ },
+
+ setVisibleWithChrome: function(visible) {
+ if (visible) {
+ this.actor.show();
+ if (this._title)
+ this._title.show();
+ } else {
+ this.actor.hide();
+ if (this._title)
+ this._title.hide();
+ }
+ },
+
destroy: function () {
this.actor.destroy();
if (this._title)
@@ -280,6 +307,14 @@ Workspace.prototype = {
this.actor.height = global.screen_height;
this.scale = 1.0;
+ this._lightbox = new Clutter.Rectangle({ color: LIGHTBOX_COLOR });
+ this.actor.connect('notify::allocation', Lang.bind(this, function () {
+ let [width, height] = this.actor.get_size();
+ this._lightbox.set_size(width, height);
+ }));
+ this.actor.add_actor(this._lightbox);
+ this._lightbox.hide();
+
let windows = global.get_windows().filter(this._isMyWindow, this);
// Find the desktop window
@@ -311,6 +346,9 @@ Workspace.prototype = {
}
}
+ // A filter for what windows we display
+ this._showOnlyWindows = null;
+
// Track window changes
this._windowAddedId = this._metaWorkspace.connect('window-added',
Lang.bind(this, this._windowAdded));
@@ -386,6 +424,32 @@ Workspace.prototype = {
return index < 0 ? null : this._windows[index];
},
+ containsMetaWindow: function (metaWindow) {
+ return this._lookupIndex(metaWindow) >= 0;
+ },
+
+ setShowOnlyWindows: function(showOnlyWindows) {
+ this._showOnlyWindows = showOnlyWindows;
+ this.positionWindows(false);
+ },
+
+ setLightboxMode: function (showLightbox) {
+ if (showLightbox)
+ this._lightbox.show();
+ else
+ this._lightbox.hide();
+ },
+
+ setHighlightWindow: function (metaWindow) {
+ for (let i = 0; i < this._windows.length; i++) {
+ this._windows[i].actor.lower(this._lightbox);
+ }
+ if (metaWindow != null) {
+ let clone = this.lookupCloneForMetaWindow(metaWindow);
+ clone.actor.raise(this._lightbox);
+ }
+ },
+
_adjustRemoveButton : function() {
this._removeButton.set_scale(1.0 / this.actor.scale_x,
1.0 / this.actor.scale_y);
@@ -440,12 +504,37 @@ Workspace.prototype = {
positionWindows : function(workspaceZooming) {
let global = Shell.Global.get();
+ let totalVisible = 0;
+
+ for (let i = 1; i < this._windows.length; i++) {
+ let clone = this._windows[i];
+
+ if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
+ continue;
+
+ totalVisible += 1;
+ }
+
+ let previousWindow = this._windows[0];
+ let visibleIndex = 0;
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
- clone.stackAbove = this._windows[i - 1].actor;
- let [xCenter, yCenter, fraction] = this._computeWindowPosition(i);
+ if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows)) {
+ clone.setVisibleWithChrome(false);
+ icon.hide();
+ continue;
+ } else {
+ clone.setVisibleWithChrome(true);
+ }
+
+ clone.stackAbove = previousWindow.actor;
+ previousWindow = clone;
+
+ visibleIndex += 1;
+
+ let [xCenter, yCenter, fraction] = this._computeWindowPosition(visibleIndex, totalVisible);
xCenter = xCenter * global.screen_width;
yCenter = yCenter * global.screen_height;
@@ -508,6 +597,8 @@ Workspace.prototype = {
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
+ if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
+ continue;
this._fadeInWindowIcon(clone, icon);
}
},
@@ -794,10 +885,10 @@ Workspace.prototype = {
return clone;
},
- _computeWindowPosition : function(index) {
+ _computeWindowPosition : function(index, totalWindows) {
// ignore this._windows[0], which is the desktop
let windowIndex = index - 1;
- let numberOfWindows = this._windows.length - 1;
+ let numberOfWindows = totalWindows;
if (numberOfWindows in POSITIONS)
return POSITIONS[numberOfWindows][windowIndex];
@@ -872,15 +963,19 @@ Workspaces.prototype = {
this.actor = new Clutter.Group();
+ this._appIdFilter = null;
+
let screenHeight = global.screen_height;
-
+
this._width = width;
this._height = height;
this._x = x;
this._y = y;
this._workspaces = [];
-
+
+ this._highlightWindow = null;
+
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace;
@@ -927,6 +1022,14 @@ Workspaces.prototype = {
Lang.bind(this, this._activeWorkspaceChanged));
},
+ _lookupWorkspaceForMetaWindow: function (metaWindow) {
+ for (let i = 0; i < this._workspaces.length; i++) {
+ if (this._workspaces[i].containsMetaWindow(metaWindow))
+ return this._workspaces[i];
+ }
+ return null;
+ },
+
_lookupCloneForMetaWindow: function (metaWindow) {
for (let i = 0; i < this._workspaces.length; i++) {
let clone = this._workspaces[i].lookupCloneForMetaWindow(metaWindow);
@@ -936,6 +1039,39 @@ Workspaces.prototype = {
return null;
},
+ setHighlightWindow: function (metaWindow) {
+ // Looping over all workspaces is easier than keeping track of the last
+ // highlighted window while trying to handle the window or workspace possibly
+ // going away.
+ for (let i = 0; i < this._workspaces.length; i++) {
+ this._workspaces[i].setLightboxMode(metaWindow != null);
+ this._workspaces[i].setHighlightWindow(null);
+ }
+ if (metaWindow != null) {
+ let workspace = this._lookupWorkspaceForMetaWindow(metaWindow);
+ workspace.setHighlightWindow(metaWindow);
+ }
+ },
+
+ setWindowApplicationFilter: function (appId) {
+ let appSys = Shell.AppMonitor.get_default();
+
+ let showOnlyWindows;
+ if (appId) {
+ let windows = appSys.get_windows_for_app(appId);
+ showOnlyWindows = {};
+ for (let i = 0; i < windows.length; i++) {
+ showOnlyWindows[windows[i]] = 1;
+ }
+ } else {
+ showOnlyWindows = null;
+ }
+ this._appIdFilter = appId;
+ for (let i = 0; i < this._workspaces.length; i++) {
+ this._workspaces[i].setShowOnlyWindows(showOnlyWindows);
+ }
+ },
+
// Should only be called from active Overview context
activateWindowFromOverview: function (metaWindow, time) {
let global = Shell.Global.get();
diff --git a/src/shell-drawing.c b/src/shell-drawing.c
index 1032547..2fcfec0 100644
--- a/src/shell-drawing.c
+++ b/src/shell-drawing.c
@@ -146,6 +146,36 @@ shell_draw_clock (ClutterCairoTexture *texture,
cairo_destroy (cr);
}
+void
+shell_draw_box_pointer (ClutterCairoTexture *texture,
+ ClutterColor *border_color,
+ ClutterColor *background_color)
+{
+ guint width, height;
+ cairo_t *cr;
+
+ clutter_cairo_texture_get_surface_size (texture, &width, &height);
+
+ clutter_cairo_texture_clear (texture);
+ cr = clutter_cairo_texture_create (texture);
+
+ cairo_set_line_width (cr, 1.0);
+
+ clutter_cairo_set_source_color (cr, border_color);
+
+ cairo_move_to (cr, width, 0);
+ cairo_line_to (cr, 0, floor (height * 0.5));
+ cairo_line_to (cr, width, height);
+
+ cairo_stroke_preserve (cr);
+
+ clutter_cairo_set_source_color (cr, background_color);
+
+ cairo_fill (cr);
+
+ cairo_destroy (cr);
+}
+
static void
hook_paint_red_border (ClutterActor *actor,
gpointer user_data)
diff --git a/src/shell-drawing.h b/src/shell-drawing.h
index aea9a24..3dd477a 100644
--- a/src/shell-drawing.h
+++ b/src/shell-drawing.h
@@ -13,6 +13,10 @@ ClutterCairoTexture *shell_create_vertical_gradient (ClutterColor *top,
ClutterCairoTexture *shell_create_horizontal_gradient (ClutterColor *left,
ClutterColor *right);
+void shell_draw_box_pointer (ClutterCairoTexture *texture,
+ ClutterColor *border_color,
+ ClutterColor *background_color);
+
void shell_draw_clock (ClutterCairoTexture *texture,
int hour,
int minute);
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