[gnome-shell] Redo AppWell glow to be based on a based on a .png instead of cairo
- From: Colin Walters <walters src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-shell] Redo AppWell glow to be based on a based on a .png instead of cairo
- Date: Fri, 4 Sep 2009 21:42:17 +0000 (UTC)
commit 52abf266c068b3dad369eefc2f2fa8187461869c
Author: Colin Walters <walters verbum org>
Date: Thu Sep 3 10:45:01 2009 -0400
Redo AppWell glow to be based on a based on a .png instead of cairo
Instead of drawing an ellipse, use a hand-drawn .png file which
looks a bit less regular and blends better.
data/app-well-glow.png | Bin 0 -> 3724 bytes
js/ui/appIcon.js | 88 +++++++++++++++++++++++++++++++----------------
src/shell-drawing.c | 76 -----------------------------------------
src/shell-drawing.h | 7 ----
4 files changed, 58 insertions(+), 113 deletions(-)
---
diff --git a/data/app-well-glow.png b/data/app-well-glow.png
new file mode 100644
index 0000000..2a8984f
Binary files /dev/null and b/data/app-well-glow.png differ
diff --git a/js/ui/appIcon.js b/js/ui/appIcon.js
index 12ac9b3..5e68839 100644
--- a/js/ui/appIcon.js
+++ b/js/ui/appIcon.js
@@ -2,6 +2,7 @@
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
+const GLib = imports.gi.GLib;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
@@ -11,7 +12,8 @@ const Main = imports.ui.main;
const GLOW_COLOR = new Clutter.Color();
GLOW_COLOR.from_pixel(0x4f6ba4ff);
-const GLOW_PADDING = 5;
+const GLOW_PADDING_HORIZONTAL = 3;
+const GLOW_PADDING_VERTICAL = 3;
const APP_ICON_SIZE = 48;
@@ -41,8 +43,10 @@ AppIcon.prototype = {
this._windows = Shell.AppMonitor.get_default().get_windows_for_app(appInfo.get_id());
- let nameBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
- x_align: Big.BoxAlignment.CENTER });
+ let nameBox = new Shell.GenericContainer();
+ nameBox.connect('get-preferred-width', Lang.bind(this, this._nameBoxGetPreferredWidth));
+ nameBox.connect('get-preferred-height', Lang.bind(this, this._nameBoxGetPreferredHeight));
+ nameBox.connect('allocate', Lang.bind(this, this._nameBoxAllocate));
this._nameBox = nameBox;
this._name = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
@@ -50,34 +54,58 @@ AppIcon.prototype = {
line_alignment: Pango.Alignment.CENTER,
ellipsize: Pango.EllipsizeMode.END,
text: appInfo.get_name() });
- nameBox.append(this._name, Big.BoxPackFlags.NONE);
- if (this._windows.length > 0) {
- let glow = new Shell.DrawingArea({});
- glow.connect('redraw', Lang.bind(this, function (e, tex) {
- Shell.draw_app_highlight(tex,
- this._windows.length,
- GLOW_COLOR.red / 255,
- GLOW_COLOR.green / 255,
- GLOW_COLOR.blue / 255,
- GLOW_COLOR.alpha / 255);
- }));
- this._name.connect('notify::allocation', Lang.bind(this, function () {
- let x = this._name.x;
- let y = this._name.y;
- let width = this._name.width;
- let height = this._name.height;
- // If we're smaller than the allocated box width, pad out the glow a bit
- // to make it more visible
- if ((width + GLOW_PADDING * 2) < this._nameBox.width) {
- width += GLOW_PADDING * 2;
- x -= GLOW_PADDING;
- }
- glow.set_size(width, height);
- glow.set_position(x, y);
- }));
- nameBox.add_actor(glow);
- glow.lower(this._name);
+ nameBox.add_actor(this._name);
+ this._glowBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
+ let glowPath = GLib.filename_to_uri(Shell.Global.get().imagedir + 'app-well-glow.png', '');
+ for (let i = 0; i < this._windows.length && i < 3; i++) {
+ let glow = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
+ glowPath, -1, -1);
+ glow.keep_aspect_ratio = false;
+ this._glowBox.append(glow, Big.BoxPackFlags.EXPAND);
}
+ this._nameBox.add_actor(this._glowBox);
+ this._glowBox.lower(this._name);
this.actor.append(nameBox, Big.BoxPackFlags.NONE);
+ },
+
+ _nameBoxGetPreferredWidth: function (nameBox, forHeight, alloc) {
+ let [min, natural] = this._name.get_preferred_width(forHeight);
+ alloc.min_size = min + GLOW_PADDING_HORIZONTAL * 2;
+ alloc.natural_size = natural + GLOW_PADDING_HORIZONTAL * 2;
+ },
+
+ _nameBoxGetPreferredHeight: function (nameBox, forWidth, alloc) {
+ let [min, natural] = this._name.get_preferred_height(forWidth);
+ alloc.min_size = min + GLOW_PADDING_VERTICAL * 2;
+ alloc.natural_size = natural + GLOW_PADDING_VERTICAL * 2;
+ },
+
+ _nameBoxAllocate: function (nameBox, box, flags) {
+ let childBox = new Clutter.ActorBox();
+ let [minWidth, naturalWidth] = this._name.get_preferred_width(-1);
+ let [minHeight, naturalHeight] = this._name.get_preferred_height(-1);
+ let availWidth = box.x2 - box.x1;
+ let availHeight = box.y2 - box.y1;
+ let targetWidth = availWidth;
+ let xPadding = 0;
+ if (naturalWidth < availWidth) {
+ xPadding = (availWidth - naturalWidth) / 2;
+ }
+ childBox.x1 = Math.floor(xPadding);
+ childBox.x2 = availWidth;
+ childBox.y1 = GLOW_PADDING_VERTICAL;
+ childBox.y2 = availHeight - GLOW_PADDING_VERTICAL;
+ this._name.allocate(childBox, flags);
+
+ // Now the glow
+
+ if (this._glowBox != null) {
+ let glowPaddingHoriz = Math.max(0, xPadding - GLOW_PADDING_HORIZONTAL);
+ childBox.x1 = Math.floor(glowPaddingHoriz);
+ childBox.x2 = availWidth - glowPaddingHoriz;
+ childBox.y1 = 0;
+ childBox.y2 = availHeight;
+ this._glowBox.allocate(childBox, flags);
+ }
}
};
diff --git a/src/shell-drawing.c b/src/shell-drawing.c
index ff3ab3d..1032547 100644
--- a/src/shell-drawing.c
+++ b/src/shell-drawing.c
@@ -147,82 +147,6 @@ shell_draw_clock (ClutterCairoTexture *texture,
}
static void
-draw_glow (cairo_t *cr, double red, double green, double blue, double alpha)
-{
- cairo_pattern_t *gradient;
-
- cairo_save (cr);
-
- gradient = cairo_pattern_create_radial (0.0, 0.0, 0.0, 0.0, 0.0, 1.0);
- cairo_pattern_add_color_stop_rgba (gradient, 0.0, red, green, blue, alpha);
- cairo_pattern_add_color_stop_rgba (gradient, 0.7, red, green, blue, alpha * 0.7);
- cairo_pattern_add_color_stop_rgba (gradient, 1.0, red, green, blue, alpha * 0.3);
- cairo_set_source (cr, gradient);
-
- cairo_arc (cr, 0.0, 0.0, 1.0, 0.0, 2.0 * M_PI);
- cairo_fill (cr);
-
- cairo_restore (cr);
- cairo_pattern_destroy (gradient);
-}
-
-void
-shell_draw_app_highlight (ClutterCairoTexture *texture,
- int num_windows,
- double red,
- double green,
- double blue,
- double alpha)
-{
- cairo_t *cr;
- guint width, height;
-
- g_return_if_fail (num_windows > 0);
-
- clutter_cairo_texture_get_surface_size (texture, &width, &height);
-
- clutter_cairo_texture_clear (texture);
- cr = clutter_cairo_texture_create (texture);
-
- cairo_save (cr);
- cairo_translate (cr, width / 2.0, height / 2.0);
-
- if (num_windows == 1)
- {
- cairo_scale (cr, width / 2.0, height / 2.0);
- draw_glow (cr, red, green, blue, alpha);
- }
- else
- {
- int num_circles, i;
- double scale, highlight_width;
-
- num_circles = num_windows == 2 ? 2 : 3;
-
- /* The circles will have radius 1.0 (diameter 2.0) and overlap
- * by 0.2, so the total width of the highlight is:
- */
- highlight_width = 2.0 * num_circles - 0.2 * (num_circles - 1);
-
- scale = MIN (height / 2.0, width / highlight_width);
- cairo_scale (cr, scale, scale);
-
- /* The leftmost circle's left side is at -highlight_width/2, so
- * its center is that plus 1.
- */
- cairo_translate (cr, -highlight_width / 2.0 + 1.0, 0.0);
- for (i = 0; i < num_circles; i++)
- {
- draw_glow (cr, red, green, blue, alpha);
- cairo_translate (cr, 1.8, 0.0);
- }
- }
-
- cairo_restore (cr);
- cairo_destroy (cr);
-}
-
-static void
hook_paint_red_border (ClutterActor *actor,
gpointer user_data)
{
diff --git a/src/shell-drawing.h b/src/shell-drawing.h
index d462d41..aea9a24 100644
--- a/src/shell-drawing.h
+++ b/src/shell-drawing.h
@@ -17,13 +17,6 @@ void shell_draw_clock (ClutterCairoTexture *texture,
int hour,
int minute);
-void shell_draw_app_highlight (ClutterCairoTexture *texture,
- int num_windows,
- double red,
- double blue,
- double green,
- double alpha);
-
guint shell_add_hook_paint_red_border (ClutterActor *actor);
G_END_DECLS
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