gnome-games r8557 - trunk/gtali



Author: chpe
Date: Sat Jan 10 18:03:23 2009
New Revision: 8557
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8557&view=rev

Log:
Bug 567103 â Migrate gnome-games to use msgctxt

Modified:
   trunk/gtali/gyahtzee.c
   trunk/gtali/setup.c

Modified: trunk/gtali/gyahtzee.c
==============================================================================
--- trunk/gtali/gyahtzee.c	(original)
+++ trunk/gtali/gyahtzee.c	Sat Jan 10 18:03:23 2009
@@ -120,8 +120,8 @@
 };
 
 static const GamesScoresCategory category_array[] = {
-  {"Regular", "Regular"},
-  {"Colors", "Colors"}
+  {"Regular", NC_("game type", "Regular") },
+  {"Colors",  NC_("game type", "Colors")}
 };
 
 GamesScores *highscores;
@@ -938,7 +938,7 @@
 
   highscores = games_scores_new ("gtali",
                                  category_array, G_N_ELEMENTS (category_array),
-                                 NULL, NULL,
+                                 "game type", NULL,
                                  0 /* default category */,
                                  GAMES_SCORES_STYLE_PLAIN_DESCENDING);
 

Modified: trunk/gtali/setup.c
==============================================================================
--- trunk/gtali/setup.c	(original)
+++ trunk/gtali/setup.c	Sat Jan 10 18:03:23 2009
@@ -345,9 +345,9 @@
   label = gtk_label_new_with_mnemonic (_("_Difficulty:"));
   gtk_box_pack_start(GTK_BOX(box2), label, FALSE, FALSE, 0);
   combo = gtk_combo_box_new_text();
-  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Easy"));
-  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Medium"));
-  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Hard"));
+  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("difficulty", "Easy"));
+  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("difficulty", "Medium"));
+  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("difficulty", "Hard"));
   skill_level = 0;
   while (NUM_TRIALS > skill_level_table[skill_level].trials &&
          skill_level < (SKILL_LEVEL_TABLE_SIZE - 1)) skill_level++;
@@ -362,8 +362,8 @@
   gtk_table_attach (GTK_TABLE (table), frame, 0, 1, 2, 3, GTK_FILL,
                     GTK_FILL | GTK_EXPAND, 0, 0);
   combo = gtk_combo_box_new_text();
-  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Regular"));
-  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Colors"));
+  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("game type", "Regular"));
+  gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("game type", "Colors"));
   gtk_combo_box_set_active(GTK_COMBO_BOX(combo), game_type);
   NewGameType = game_type;
   g_signal_connect (G_OBJECT (combo), "changed", G_CALLBACK (SetGameType),



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