RE: graceful mulit-threaded shutdown



Hi Tyler,

On Mon, 2003-11-17 at 08:35, Tyler Kohn wrote:
> One more question, did the signal handling change in 2.9.1?  I am setting:

	Nope - we don't fool with signals at all; (except for sigpipe - which
is a public duty to knobble ;-).

> #0  0x4145614e in impl_c2dMessage__destroy (servant=0x0, ev=0x41464e6c)
>     at Components/app/app-skelimpl.c:101

	Very odd; wonder how you get a NULL servant to your own destroy method.

	If you export ORBIT2_DEBUG=all you may get more interesting debug, and
if not - then you didn't re-make (from clean) having re-configured with
--enable-debug :-)

	Regards,

		Michael.

-- 
 michael@ximian.com  <><, Pseudo Engineer, itinerant idiot




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