[Usability]Re: Notification Area guidelines
- From: Evan Martin <martine cs washington edu>
- To: Mark McLoughlin <mark skynet ie>
- Cc: Alex Duggan <aldug astrolinux com>, usability gnome org, desktop-devel-list gnome org
- Subject: [Usability]Re: Notification Area guidelines
- Date: Tue, 11 Mar 2003 16:49:13 -0800
On Wed, Mar 12, 2003 at 12:48:06PM +1300, Mark McLoughlin wrote:
> On Wed, 2003-03-12 at 12:32, Alex Duggan wrote:
> > Closing the gaim main
> > window keeps gaim running in the notification area while closing
> > gnomeicu completely exits the program and removes it from the
> > notification area.
> I think the gnomeicu approach is much, much more sane. If you think
> about it from the "software should act like a butler" analogy, the gaim
> approach is like telling your butler you have no need of his services to
> which he responds by running behind the sofa and staying there until you
> roar "will you ever F**K off and leave me alone!".
> We don't need "minimise", "close" and "really close" buttons imho.
WRT user expectation, my Windows-using (non-geek) friend came over the
other day and hit the close button on my GAIM window. He expected it to
minimize, but since I wasn't using the GNOME version, it closed GAIM,
and he got confused and a bit frustrated.
(Now that I ask my girlfriend about it, she claims the Windows AIM has
the close=reallyclose behavior, but I'm not sure where else the above
friend would've learned his expectation from.)
martine cs washington edu
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