[Usability]Re: Articles on icon design



Il mer, 2002-12-18 alle 14:53, Alexander Larsson ha scritto:
> On 18 Dec 2002, Calum Benson wrote:
> 
> > On Tue, 2002-12-17 at 19:50, Luca Ferretti wrote:
> > 
> > > something like
> > > 
> > > case ( KB/file rate )
> > > {
> > > = 0              -> empty_icon;
> > > 0 < and <= 25%   -> few_icon;
> > > 25% < and <= 50% -> half_icon;
> > > 50% < and <= 75% -> big_icon;
> > > > 75%            -> full_icon;
> > > }
> > 
> > The question would be what does "full" mean... the trashcan can
> > theoretically hold several gigabytes worth of data, so in normal use (a
> > few files at a time) the icon would never even show "half full".  Or if
> > you fill up your disk with other stuff, the icon could change without
> > you even putting any more trash in it because the trashcan itself just
> > got smaller :)
> 
> Its sort of a neat idea anyway. You could define some amount of space that 
> is considered "a lot" and measure trash contents based on that.
> 

Yeah, real trouble is: "what is big/little for user/case"?

EXAMPLE 1
    entities: 34 text files 
    average size: 13 KB

EXAMPLE 2 
    entities: 2 video files
    average size: 12 MB

But a 1/0 only trash is ugly ;-)




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