Re: combined patches



> I tried to make the geometry one work, but it work, so I removed it. 
> It would be better to do the fallback in the "unmap" handler rather 
> than the "delete" handler, as it is always called, which delete isn't.
> Also, clear the idle handler tag when removing it.
> 

I'm just looking at this again and noticed that I forgot to diff one
file and include it in the patch. That explains why the geometry was
saved but not loaded for you.

My 'unmap' event handler never gets called back so I'm gonna use the
'unrealize' event. Is that ok too?

- Frank




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