[sigc] Disconnection without objects [on 1.2.5]
- From: Eric NICOLAS <nicolas00 wanadoo fr>
- To: libsigc-list gnome org
- Subject: [sigc] Disconnection without objects [on 1.2.5]
- Date: Tue, 29 Jul 2003 17:29:26 +0200 (CEST)
Hi,
I'm relatively new to LibSigC++, so bear with me if this something
stupid I'm asking. I've read the docs and had a look to the source
code before posting here.
I would like to be able to disconnect a slot without keeping a
connection object. This should be possible for slots with an
instance in it because the instance pointer is a unique key to
the connection.
If I don't have this, I have in many place in my code to keep
record of the connection objects and this is really a pain and
it duplicates the bookkeeping of the connections which is
already well done in LibSigC++, so should not be required.
So, to be more precise, I'd like this kind of behaviour:
class Emitter {
public:
SigC::Signal0<void> changed;
};
class Receiver {
public:
void connect()
{
// connect the slot
emitter_.changed.connect(SigC::slot(*this, &Receiver::onChanged));
}
void disconnect()
{
// disconnect the slot
emitter_.changed.disconnect(SigC::slot(*this, &Receiver::onChanged));
}
};
Is this feasible with the current version of the library (1.2.5), or how
difficult would it be to add this ?
Thanks !
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]