Re: gtkmm capabilities



On Monday 31 January 2005 12:23, you wrote:
> > Hi. Is there a reason that you can't use the mailing list?
> >
On Mon, 2005-01-31 at 13:13 -0700, John Taber wrote:
> Actually there is - I've tried before with no luck - someone told me it might 
> be that my web host doesn't provide a postmaster      account for me - 
> whatever, haven't had the time or interest to fool around with it -

That should be easy to fix if you talk to your hoster.

> - I would just like some info and figured you were the most knowledgeable.  

So I'm posting it for you, so that people can answer you.

> > On Mon, 2005-01-31 at 11:11 -0700, John Taber wrote:
> > > Murray,
> > > We are wavering between using gtkmm, fltk, and Qt for a cross-platform
> > > c++ commercial project (Linux, Windows, OSX).  I have read some of your
> > > previous posts comparing the toolkits.
> > >
> > > Our biggest needs are:
> > > 1) static builds,
> > > 2) minimal cross-platform issues (we develop on Linux but must compile to
> > > Windows for most of our customers (and hope to use OSX in future).  We
> > > would like to use mingw to cross-compile Linux to Windows
> > > 3) good html viewer,

The gecko/mozilla widget should meet most needs. There's also the
various gtkhtml versions.

> > > 4) svg viewer support (using librsvg or cairo)
> > > does gtkmm do these well?.

Inkscape have almost all of these requirements.

> > >
> > > Our concerns in a nutshell:
> > > gtkmm: we like the clean c++ syntax but scary library dependencies for
> > > static builds,  is it cross-platform enough(especially Windows), missing
> > > html viewer, is librsvg cross-platform?
> > >
> > > fltk: nice static builds, simple syntax, project is lacking good
> > > management which worries us for future, lousy static callbacks.
> > >
> > > Qt: pretty good but so damn expensive, vendor lock-in, hard to use
> > > makefiles due to moc,
> > >
> > > thks for any opinions.
> > > John
> 
-- 
Murray Cumming
murrayc murrayc com
www.murrayc.com
www.openismus.com




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