On Tue, Jan 04, 2005 at 15:16:51 +0100, Antonio Coralles wrote: > Carl Nygard wrote: > > >On Mon, 2005-01-03 at 23:46 +0100, Antonio Coralles wrote: > >>i know that this is more a libsigc++ question; but as gtkmm uses > >>libsigc++ heavily and the libsigc++ mailinglist is not very populated i > >>ask this question here too: > >> > >>is there an elegant way to "change *p_obj in mem_fun(*p_obj, ...)" > >>after the signal is allredy attached to a concrete object , so that when > >>the copy constructor of that object is called, some_signal.emit(...) > >>calls the method in the object created by this copy constructor call ? > >>or is it better to think of a different design, so that this question > >>doesn't come up ? > >> > >>to avoid misunderstandigs, here is somekind of example: > >> > >>//just a useless signal > >>sigc::signal<void> someSignal; > >> > >>//just a useless class > >>class Useless : public sigc::trackable > >>{ > >> public: > >> void call_me() { ... } > >>}; > >> > >>//a useless scope > >>.... > >>{ > >> Useless u1; > >> someSignal.connect(sigc::mem_fun(u1, &Useless::call_me)); > >> //ok now connected - but how can i automatically change the target > >>object to u2 - so that u2.call_me() is called due someSignal.emit() ? > >> Useless u2(u1); //imagine this call is made at a comletly different > >>part in my programm - for example in a clone method .... > >> .... > >>} > >> .... > > > >This is a bad idea simply from the standpoint that C++ creates temporary > >copies in a variety of situations, many of which you are not consciously > >aware of. I'd find a different design. > > > >BTW, you can also disconnect the signal if you store the connection info > >returned when you call connect(), so you can manually disconnect and > >reconnect (so long as you have the original signal). > > > Well, i guess you are right, I should find another way, allthough > temporary copies aren't a problem, because i could make the copy > constructor private and use it only in a virtual clone method ....; but > to store the the connection and the signal in the object to wich the > signal was connected seems messy and error prone. Actualy the callback will get the signal invocant (ie. the object emiting the signal) as first argument no matter whether you use a method or function. So I suggest connecting a static function that invokes method on it's first argument. ------------------------------------------------------------------------------- Jan 'Bulb' Hudec <bulb ucw cz>
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