Re: connect_notify weirdness, once again...
- From: Matthias Kaeppler <nospam digitalraid com>
- To: gtkmm-list gnome org
- Subject: Re: connect_notify weirdness, once again...
- Date: Sun, 10 Apr 2005 23:17:15 +0200
Vladislav Grinchenko wrote:
On Sun, 2005-04-10 at 12:35, Matthias Kaeppler wrote:
[...deleted...]
Is this also the case for the signal_button_press_event?
Because I am connecting (not connect_notify'ing) a signal handler which
returns a boolean to that signal, and it is never called.
OTOH, this signal handler (handling mouse button presses) doesn't sound
to be "rare":
class MyWidget: public Gtk::ScrolledWindow
{
public:
bool on_button_press_event( GdkEventButton* );
// ...
private:
Gtk::TreeView view_;
// ...
}
// ...
view_.signal_button_press_event().connect( sigc::mem_fun( *this,
&MyWidget::on_button_press_event ) );
The signal handler is never called. I have to declare it void and
connect with connect_notify().
I still don't get the point.
PS: Can you also reply to my other post regarding signal handlers in
general, i.e. when signal_button_press_event is fired if I have an
overlapping view and a widget, which both can fire this event.
Thanks in advance.
in your c'tor try this:
add_events (Gdk::BUTTON_PRESS_MASK);
/** 'false' argument tells Gtk+ to call on_key_pressed() BEFORE
keypress event handling. Returning 'true' from
on_key_pressed() will stop event processing.
*/
signal_key_press_event ().connect(
sigc::mem_fun (*this, &MyWidget::on_key_pressed), false);
And in general, is this the way to go, or is it fine as well to just
handle the signals emitted from the view? What I meant is that th
TreeView takes the whole visible area of my ScrolledWindow, so when I
click in it, do both fire an event? And if so, which one to handle?
--
Matthias Kaeppler
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