Re: [gtkmm] gtkmm is really big



That's all true, but we're constrained more heavily by code size than by
memory.  It was my mistake for not qualifying more heavily, but that 32 MB I
meantioned earlier is for ROM, not RAM.

We've decided to stick with the native gtk+ C interface.  Being a C++ bigot,
I'd prefer to use a gtkmm, but it should be no problem to use plain old gtk+.
 We're able to take the ~300k hit on the stdc++ libraries and such, but not
the extra ~2MB that gtkmm adds on top of that.

Thanks everyone here for your input.

-Seth

---------- Original Message -----------
From: "Arvind R." <arvind acarlab com>
To: gtkmm-list gnome org
Sent: Fri, 13 Feb 2004 02:42:09 +0530
Subject: [gtkmm] gtkmm is really big

> Hi,
> 
> On Thu, 12 Feb 2004 11:36:47 -0500, Seth Moore wrote
> > ....
> > hello_gtk    -  2841K
> > hello_gtkmm  -  5232K
> 
> to which Billy O'Connor replied :
> > I'm surprised it's that *small*.
> > ...
> 
> And Eric Newman formulated a comparison procedure:
> 
> My question:
> 
> Does it really matter?
> Haven't the PMMU guys and the page-fault handler guys made
> it such that only needed parts are loaded? I don't think
> that C++ ( and gtkmm in consequence ) adds too much to
> executing code - of course, the class trees don't know
> about user-app's usage profile and hence a lot of dead-code
> ( WRT the user app ) might be carried. And a generic GUI
> ( gtkmm ) necessarily has large class trees.
> 
> The penalties are only with disk-storage and up/downloading
> 
> - arvind
> _______________________________________________
> gtkmm-list mailing list
> gtkmm-list gnome org
> http://mail.gnome.org/mailman/listinfo/gtkmm-list
------- End of Original Message -------




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