Re: [gtkmm] Gdk::Color - can't understand
- From: Ole Laursen <olau hardworking dk>
- To: gtkmm-list gnome org
- Subject: Re: [gtkmm] Gdk::Color - can't understand
- Date: 02 Jul 2003 12:32:05 +0200
Igor Gorbounov <igorbounov voronezh serw ru> writes:
> Explain me, why values in Gdk::Color::set_rgb(red, green, blue) must
> be 2-byte values? I mean, that to produce a 0x3fafc0 color I have to
> write it as set_rgb(0x3fff, 0xafff, 0xc0ff), adding one extra byte
> to every color component.
Perhaps because the people who designed the API thought that perhaps
we would use more than 8 bit per component in the future? I think
scanners work with 48 bits.
But it's a nuisance, I've been bitten by it myself before.
> And next, from reading gtkmm and gtk documentation I nevertheless
> can't understand whether I really do need colormap or just can
> easily live on with Gdk::Drawable::set_rgb_foreground() to draw my
> rectangles and lines on a drawingarea.
I've never understood it either. So instead I use the Gnome Canvas.
Perhaps someone on the plain gtk-list knows the answer?
--
Ole Laursen
http://www.cs.auc.dk/~olau/
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