Re: [gtkmm] Drawing primitives on top of an image.



Paul Davis wrote:

also, you should only *ever* put drawing functions (for any kind of
visible thing: a line, an image, text, etc) in an expose event
handler.


Or, alternatively, draw into an offscreen pixmap and let the expose event handler update from that. Depending on what the original poster is up to, this might be what he's looking for.

--
Christer Palm




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