RE: [gtkmm] libglademm
- From: Murray Cumming Comneon com
- To: palm nogui se, gtkmm-list gnome org
- Subject: RE: [gtkmm] libglademm
- Date: Tue, 26 Aug 2003 17:11:24 +0200
> From: Christer Palm [mailto:palm nogui se]
> I've taken the route of creating my own Gtk::Window objects with a
> constructor that looks up the guts of the corresponding window in the
> Glade::Xml and reparents it to itself.
I've done this in the past, but I believe the get_widget_derived() method in
libglademm 2.1.0 is the new one-true-way.
> I also copy the basic
> attributes
> (such as title, etc) from the corresponding Glade::Xml window into my
> own window.
You wouldn't have to do this with get_widget_derived().
> 2. Connecting signals
>
> To connect a signal, I need about 5 lines of code for each
> signal (given
> that I want to avoid a segfault if the widget can't be located in the
> Glade::Xml).
libglademm will give useful warnings at compile time, so I tend to avoid the
null pointer checks. Nothing is going to work if someone has messed up the
.glade file. Anyway, an if() is just one line.
> I got quite disappointed to find out that Glade::VariablesMap, by
> design, only works with entry boxes and checkbuttons
What else would you like to use it with?
Murray Cumming
murrayc usa net
www.murrayc.com
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