[gtkmm] Glademm can now set up a libglade skeleton project
- From: Christof Petig <christof petig-baender de>
- To: gtkmm-list gnome org, Glade Development Mailing List <glade-devel ximian com>, glademm-list gnome org, Murray Cumming <MURRAYC USA NET>
- Subject: [gtkmm] Glademm can now set up a libglade skeleton project
- Date: Tue, 01 Apr 2003 10:16:06 +0200
Hello Murray (libglademm maintainer),
Hello Gtkmm developers,
Hello glademm users,
One of my long planned projects has now come true: Since the brand new
1.1.3f release glademm is now able to create a libglade skeleton project
(declare and define empty signal handler, connect them etc.).
These are the drawbacks I'm aware of
- glademm wraps all widgets (not only the ones which are needed)
- glademm extensions to custom widgets don't work (e.g. templates, C++
classes etc.)
- "separate class" can not work (would require libglade modification)
- "--libglade" code needs some project features which are turned on via
"--libglade-support" in for normal (statically compiled in) glademm
projects [e.g. detection and inclusion of libglade].
The first one is easy to address. I would like to hear about your
experience with this feature (mailto:glademm-list gnome org preferred).
Yours
Christof
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