Pixmap (II)
- From: "Roses Roses" <salgari2004 hotmail com>
- To: gtk-list gnome org
- Subject: Pixmap (II)
- Date: Wed, 09 Aug 2006 08:13:47 +0000
Hi!
I've read your solution, but I haven't obtained the correct answer.
My drawable routine is the next:
GdkBitmap *masc; // Mascara de bits
GtkStyle *stile; // Estilo
stile = gtk_widget_get_style(window);
pixmap=gdk_pixmap_create_from_xpm(window->window,&masc,&stile->bg[GTK_STATE_NORMAL],"gtk.xpm");
//pixmap is a GdkPixmap and gtk.xpm is the new path of the new image
pixmapwid= gtk_pixmap_new (pixmap, masc); //pixmapwid is a GtkWidget
gtk_widget_queue_draw_area(pixmapwid,0,0,900,400);
gtk_widget_show(pixmapwid);
But seems it's not correct. Have I any erro?
Thanks!!
============================================
hi,
one possible paradigm is to adhere to the following guidelines:
1) the configure event callback is responsible for calling all routines
responsible for "drawing" the pixmap for ultimate display, but does NOT do
the actual display to the screen;
2) the expose event callback is responsible for rendering the current
pixmap to be displayed to the screen, but does NO "drawing" here, only
render the pixmap to the screen via gdk_draw_drawable() or equivalent;
3.1) the drawing routine(s) are responsible for creating the pixmap for
ultimate display;
3.2) store the address of the pixmap in a variable that the expose event
callback also has access to (global or otherwise)
3.3) the last command as part of the drawing routine is to call
gtk_widget_queue_draw_area() on the widget used to display
the pixmap; this will force an expose event
in this manner, your drawing routine is called on all configure events
followed immediately by the expose event rendering the pixmap to the
screen. while calling your drawing routine via a user-event, or some other
event internal to the program, will also result in the expose event being
called to render the newly made pixmap to the screen.
so, in your case, you would attach the button-click to a callback
ultimately calling your pixmap drawing routine. the drawing routine will
then be called on button-click and your new pixmap will be rendered via the
expose event.
cheers,
richard
On Aug 2, 2006, at 11:43 AM, Roses Roses wrote:
Hi!!!
I'm programming a little interface but I have a prblem. The objective of
this program is shows a pixmap qhich must ghange qhen the user clicks on a
button. How the fuction of the button can change the pixmap assigned?
One idea I've is declare the GtkPixmap as a global variable, but I'm not
sure if this plan can run.
Thank you very much
_________________________________________________________________
Horóscopo, tarot, numerología... Escucha lo que te dicen los astros.
http://astrocentro.msn.es/
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]