The Minstrel's Song posted--thanks for the help!



I've posted a GTK release of The Minstrel's Song. I couldn't have been able to do it without your help.

I'm waiting for the announcement to show up on UseNet; in the meantime, here's what I posted:

**

I am releasing The Minstrel's Song version 2.0. The Minstrel's Song is
both a tabletop role playing game and a computer game.

The Minstrel's Song is heavy on world building, and I've made
substantial effort to dig deep when I was creating their cultures. The
first complaint that was made of the computer game was that it was "too
rich" of a world. In the computer game, there is a series of quests,
but the world is designed to allow nonlinear exploration and play. If
you've ever wanted a game where you weren't constrained to the
designer's path but could run after your own creative challenges, you
may like The Minstrel's Song.

I have devoted a major section of my website to both the tabletop
roleplaying game and the computer at:

    http://jonathanscorner.com/tms/

I have new releases of a very nostalgic, retro "roguelike" computer
game at:

    http://jonathanscorner.com/tms/download/


Top 10 things to do in the computer roguelike:

  1. Pet a dolphin.

  2. Pray and worship.

  3. Ride a dragon.

  4. Match wits with a clockwork door.

  5. Climb a tree.

  6. Answer a riddle.

  7. Build your own mechanical devices.

  8. Keep an exotic pet.

  9. Choose your own quest.

  10. Explore a world of wonder.


    http://jonathanscorner.com/tms/download/


**

Thanks for your all help!

--
++ Jonathan Hayward, jonathan hayward pobox com
** To see an award-winning website with stories, essays, artwork,
** games, and a four-dimensional maze, why not visit my home page?
** All of this is waiting for you at http://JonathansCorner.com

** If you'd like a Google Mail (gmail.com) account, please tell me!

[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]