Re: The correct way to implement a large scrolled canvas
- From: "David J. Singer" <doc deadvirgins org uk>
- To: gtk-list gnome org
- Subject: Re: The correct way to implement a large scrolled canvas
- Date: Fri, 22 Oct 2004 18:14:42 +0100
On Tuesday 19 October 2004 20:51, Owen Taylor wrote:
>
> There is no memory cost proportional to the size of the drawing area.
> (That's why you need to repaint your drawing area in the expose
> handler...)
But surely for even a moderately complicated "drawing area", you would
need to create and maintain a backing pixmap to speed up the exposures.
I was assuming such a backing pixmap in my original question. Hence my
concern about creating a big drawing are and the resultant memory usage.
--
David J. Singer
doc deadvirgins org uk
"Time flies like an arrow, fruit flies like a banana"
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