Questions about Glib under Win32



Hi,
	I was looking to port an application to Win32 ,I had written under linux,
which uses Glib2 and is multithreaded. I have a few questions regarding
Win32 Port of Glib2. I will be using Visual C++ 6.0.

1. Is Glib2 under Win32 MT safe ?, I saw a comment in gwin32.c that says
"FIXME: Make Win32 part MT safe as well"
2. Are threads and async_queues stable under Win32, or are there any known
issues

Greetings

- Vinny




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