Re: flood fill



>I'm trying to write a custom procedure that would flood fill an area using a c
>olor (or texture). I have used the drawing_area widget 
>and drew an arbitrary closed polygon on it using the gdk_draw_line() function 
>(black lines over a white background). All I need to do is fill in the pixels 
>within the boundary. Does anyone know how I can get the boundary. (I obviously
> have the points of the polygon vertices, but I would need the scan-line point
>s generated from the draw_line function). Perhaps I can capture the color at t
>he (x,y) positions? anyone know how?

gdk_draw_polygon ?

--p



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