[gtk-list] Re: Re: Resource parser
- From: "Richard D. Jackson" <rjackson bga com>
- To: gtk-list redhat com, Tim Janik <Tim Janik Hamburg Netsurf DE>
- Subject: [gtk-list] Re: Re: Resource parser
- Date: Fri, 09 May 1997 19:20:48 -0500
Tim Janik wrote:
>
> On Sat, 3 May 1997, Richard D. Jackson wrote:
>
> > > Yup. Souunds cool. Unfortunately I havent the slightest clue of
> > > how to go about making the ui change at run-time. Actually, now that I
> > > think about it, it shouldnt be that hard as stuff in the gimp ui changes
> > > in run time (click this button, that button disappears, etc). How to do
> > > that based on a resource file I am not to clear on. Unfortunately, last
> > > ime I checked all the .gimprc configurable stuff in gimp that should
> > > effect the ui didnt work (ie, rulers, the transparency "check" size, etc).
> > > hmmm.
> > >
> >
> > Actualy implementing this should not be too hard. All you realy need is
> > a function that can read and parse the resource definitoin and call the
> > right gtk function to create the widget or interface. Along with
> > registerd functions you could also attach the functions for the varios
> > events. True it will take some time but still it should not be that
> > hard. Hell if MS$ and IBM and do it why can't I do it? Shoot I've even
> > seen this done for Motif widgets but as with all things Motif dies this
> > cost you another 2mb or so which is outragous.
>
> hm, part of this is already implemented in Gubi (gtk+ user interface builder)
> that i'm currently working on.
>
> so far there are several structure types referring to a GtkWidget that hold
> their specific data.
> e.g.
>
> struct gb_wdat_radio_button_S {
> GtkWidget *widget;
> [ some basic fields that are common for all widgets
> such as width, hight, *parent, widget_name border_width ];
> gb_wdat_base_S *clone;
> gb_wdat_base_S *next;
> gchar *label
> /* !=NULL indicates a child
> * of GtkLabel
> */;
> gboolean init_state;
> gboolean draw_indicator;
> gb_wdat_radio_button_S *grouping;
> };
>
> Gubi out puts static structure definitions that are processed at runtime
> to create the Gtk+ gui.
>
> as some times you define a window and need it multiple times on the screen
> (e.g. My_nice_Message_window) a window's gb_wdat_*_S tree can be cloned and
> then build by using the structure copys.
>
> then there are the config file reading routines that just build up dynamicly
> the gb_wdat_*_S tree.
> the config file looks like:
>
> GB_WIDGET_WINDOW "Main_Window" {
> title "Gubi"
> resize_policy 6
>
> GB_WIDGET_V_BOX "" {
>
> GB_WIDGET_H_BOX "" {
> border_width 10
> GB_LINKAGE_BOX {
> attach 4
> }
>
> GB_WIDGET_ARROW "" {
> arrow_type 3
> shadow_type 1
> }
> GB_WIDGET_ARROW "" {
> arrow_type 2
> shadow_type 1
> }
> }
> }
> }
>
> so this goes basicly into the direction you want it - parsing a text file and
> dynamicly building a widget tree with gtk.
>
> i would like to hear about your ideas what the resource file should look like?
>
Yes lets get together on this. Lately I've not had much time to work on
the resource stuff. But next week I think I will start having free time
again.
Being told by my employer that the Manufacturing site I work at is being
closed and that I have to find a new job kinda put a damper on most
things. But I'm over it now and ready to get back to work on GTK stuff.
Later
Richard Jackson
rjackson@bga.com (home)
rjackson@bangate.compaq.com (work till June 30)
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