Re: a question about the purpose of "header" in gdkdnd



Hi Victor,

xu victor wrote:
> I've found that 'data' has been allocated some memory
> 
> with g_malloc() and i can't  find where it was freed,
> 
> can XChangeProperty() free the memory ?
> 
> /---->
> data = g_malloc (total_size);
> /<----



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