Win32 DIB issue
- From: Naofumi Yasufuku <naofumi yasufuku net>
- To: gtk-devel-list gnome org
- Subject: Win32 DIB issue
- Date: Wed, 05 Jun 2002 16:04:32 +0900
Hello everyone,
I'm working on GtkGLExt "OpenGL Extension to GTK 2.0",
and so I'm faced with Win32 DIB issue.
I tried to render OpenGL scene into DIB, but displayed scene
is inverted.
It seems that the cause is Win32 DIB setup implementation
of GdkPixmap. I think, for X11 pixmap compatibility,
DIB's bmiHeader.biHeight value is inverted.
Maybe I have to re-invert pixmap->impl->image->mem.
But I think it is not efficient and not smart.
Can anybody help me?
--
Naofumi Yasufuku <naofumi users sourceforge net>
"The best way to predict the future is to invent it." -- Alan Kay
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