Re: 30bit colordepth

Around 9 o'clock on Dec 24, Owen Taylor wrote:

> but making it actually handle 10-10-10 colors is going to be harder, since
> the code makes a lot of use of passing around RGBA color components packed
> into a 32-bit word.

That's just internal code that could be easily shifted to use 16-16-16-16 
at some (possibly significant) speed penalty.

> Also, I'm not sure RENDER has a good definition of the
> correct arithmetic for depths > 8 yet.

RENDER is defined up to 16 bits per component; extending the core protocol 
to 64 bit pixels is a different matter though.


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