pixmaps



I think I've found one of the big problems with the BeOS work.  Basically
there is a need to add some more cleanup to the pixmap code for BeOS, so
having looked at the code, my question is where should this be added?  What
I basically need to know is where is the pixmap finally destroyed?

Thanks.

david

"I try never to get involved in my own life,
it's way too complicated."

http://www.david-reid.com





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