GNOME 2.0 Summary
- From: Martin Baulig <martin home-of-linux org>
- To: gnome-2-0-list gnome org
- Cc: gnome-devel-list gnome org, gnome-hackers gnome org
- Subject: GNOME 2.0 Summary
- Date: 02 May 2001 19:36:36 +0200
The contents of this mail can be found in GNOME CVS in
gnome-2-plan/gnome-2-summary.txt.
I'll send a "GNOME 2.0 Current Status" and a
"GNOME 2.0 How you can help" mail shortly.
====================================================================
[This document is released under the GNU Free Documentation License;
doing larger improvements in this file will get you a free coffee at
next GUADEC :-) ]
Hi guys,
I think it's now time for a little summary about what's going
on with GNOME 2.0 and how you can help with it.
As you might already know, we have several new CVS modules for
GNOME 2.0. Here's a list of all of them together with a description
and in the correct compilation order. Unless otherwise specified,
all modules come from CVS HEAD.
Before you start compiling this stuff, read on, there are some very
useful scripts for this in the vicious-build-scripts modules.
The GNOME 2.0 modules
=====================
First of all, the "base libraries" aka "the non-GNOME dependencies":
-------------------------------------------------------------------
* pkg-config - you need the one from pkgconfig.sourcefourge.net.
* glib, pango, gtk+
* gnome-common - all that's left here are the autoconf macros and
the autogen.sh script; this is a `noarch' package, you can
use the same one for GNOME 1.x and GNOME 2.x.
This package also contains libgnomesupport, but it's disabled
since it's currently unused.
* gnome-xml - this is libxml 2 from CVS HEAD
* ORBit-martin-forked - this is taken from orbit-stable-0-5, but has the
API of ORBit2 so that it'll be very easy to switch to ORBit2 once
its usable.
Using ORBit2 has two problems:
a) Elliot Lee refuses to add pkg-config files to it
b) It doesn't work yet; the idl-compiler produces files which do
not compile and if you fix this manually, it still doesn't work.
If someone wants to work on it, the best way is to first fix a)
and then hack on it (because if you add the pkg-config files to
ORBit2 you can just replace ORBit-martin-forked with ORBit2 and
then recompile all your stuff if you want to hack on it).
* oaf, gconf
* xml-i18n-tools - same as for GNOME 1.x
* gnome-vfs - this is from CVS HEAD.
The version of gnome-vfs in CVS HEAD works with both GNOME 1.x and 2.x,
except that you need pkg-config even if you're on GNOME 1.x.
(FIXME: Someone please remind me that I wanted to send Darin a patch
which removes the gnome-common dependency)
* libart_lgpl - from CVS HEAD
If you have reached this line, then you have all the "non-GNOME"
dependencies (or call it "base libraries") and you can start compiling
the new GNOME 2 libraries.
Michael Meeks has made a very nice Dia diagramm which shows you all
the dependencies. You can find it in libgnome/doc/depends.dia.
So let's start with the GNOME 2 modules:
---------------------------------------
* libbonobo
This is the non-X part of Bonobo which has been ported to GObject.
It is maintained by Miguel de Icaza and Michael Meeks.
* libgnome
This comes from gnome-libs/libgnome; it depends on libbonobo.
* libgnomecanvas
The GNOME Canvas. It depends on GTK+ and Pango, but on no other
GNOME 2 module.
It is maintained by Federico Mena Quintera.
* libbonoboui
The Bonobo UI code. It has a "weak" dependency on libgnome, but it
is intended to be usable as a stand-alone library, this libgnome
dependency may even go away in future.
It is maintained by Miguel de Icaza and Michael Meeks.
* libgnomeui
This comes from gnome-libs/libgnomeui. It depends on libbonoboui and
most of the other GNOME 2 modules (see depends.dia).
* libcompat
This is a compatibility library which contains all the code which has
been removed from libgnome and libgnomeui because it's deprecated for
GNOME 2.0.
We should keep everything in here unchanged and only do the necessary
GTK+ 2.0 porting work to it.
How to get the beast compiled
=============================
George Lebl has written some super-cool build scripts which you can find
in the vicious-build-scripts module. This is also the prefered way to
compile GNOME 2; there's a README file in the vicious-build-scripts module
which explains you how to use them. Btw. the scripts support multiple build
environments, so you can also compile your GNOME 1.x with them !
May 2nd, 2001
Martin Baulig <baulig suse de>
--
Martin Baulig
martin gnome org (private)
baulig suse de (work)
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