Re: GNOME 2 Sound Architecture and APIs?



NAS is hopeless for teleconferencing and games...

Unfortunately, I concluded a while back that we (open source) need a serious 
effort to build a sound server, but it hasn't reached critical mass....

			- Jim

>  Have anybody considered NAS? That sound system is very mature, and it's even
> implemented in various X Terminals (i.e. in hardware) and X Servers for
> Windows! And it's written in C. At least it should be considered - it has very
> rich API and functionality, server-side caching of samples, non-trivial
> resampling algorithms, support for sound input (writing from a microphone).
> Yes, API is slightly complex - but we can make wrappers with gnomefied
> function names for common cases. It's how esd should look like :)
> 
> 
> PS: I don't have post-permissions to gnome-hackers, so alas this mail will
> appear on gnome-hackers with a reasonable delay :(
> 
> 
>  Best regards,
>   -Vlad
> 


--
Jim Gettys
Technology and Corporate Development
Compaq Computer Corporation
jg pa dec com


_______________________________________________
gnome-hackers mailing list
gnome-hackers gnome org
http://mail.gnome.org/mailman/listinfo/gnome-hackers




[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]