Toolbar button menus (was Re: Self Documenting Interfaces)
- From: John R Sheets <dusk smsi-roman com>
- To: gnome-gui-list gnome org
- Subject: Toolbar button menus (was Re: Self Documenting Interfaces)
- Date: Thu, 23 Jul 1998 11:54:09 -0500
Joachim Schlesener wrote:
>
> Dan Kaminsky writes:
> > ...
> > While tooltips shouldn't disappear, I'd like a helpme checkbox up next to
> > the rest of the buttons. This button would signal all tooltips to appear in
> > their normal boxes, blue and underlined. They should be links to the
> > help/man/whatever file that describes their usage. Click once, and the
> > tooltip unfolds in front of you with an indepth description of the function.
> > This would of course posess a pushpin so if you wanted to have the docs
> > available while attempting to utilize a function, they'd be there for you.
> > That's A Good Thing!
> >
>
> Sounds good. But I would prefer, if the indepth description would show
> up in the help-browser window because then I can read further, follow
> some hyperlinks, if I need more explanation, etc. My idea is, that it
> should be possible to click on the tooltip or press the Help-Key while
> a tooltip is showing, and then the appropiate help-page will be
> presented in the help-browser. By placing the application and
> help-browser windows side by side one could learn very fast - you
> navigate in the application window and at the same time you get the
> help texts in the other.
This is good, although I still don't like the idea of having to
click on a tooltip. Tooltips don't always pop up in the same
place, even for the same button. Trying to click on one is like
tracking a moving target with a pellet gun. (Well, sorta (c:)
IMHO, the cleanest solution would be a right-click on a toolbar
button pulling up the related help item in the GNOME
help-browser. No extra fields. No weird tooltip clicking.
Left-click is execute. Right-click is query. That sorta follows
the pop-up menu philosophy, too.
The disadvantage to this is that it would compromise the
consistency of context-sensitive help in other areas of the app.
A right-click elsewhere will get you a menu, if anything. You'd
almost expect a little one-item menu to pop up out of the toolbar
button, but that's a little funny.
Come to think of it, though, what's wrong with tool button menus,
as long as we have more than one menu item? We could have
something like this:
+----------------------+
| Execute |
| Change Icon... |
+----------------------+
| Hide/Show Text |
| Hide/Show Tooltips |
| Large/Small Icons |
| Color/B & W |
+----------------------+
| Help |
+----------------------+
...Plus any other toolbutton properties that might apply. As a
user, you could create a pretty funky-looking toolbar with text
on some icons, and larger icons mixed in with smaller icons...
Actually, I think that sounds pretty cool. As long as we provide
a global menu for the toolbar as a whole, and start with sensible
defaults, it shouldn't get in the way.
Anyone have strong opinions for/against toolbutton menus? It'd
avoid having YAPD (Yet Another Properties Dialog).
John
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