Re: Word attachment...on linuxtoday
- From: Charles Iliya Krempeaux <tnt linux ca>
- To: Lauris Kaplinski <lauris ximian com>
- Cc: Michael Meeks <michael ximian com>, Martin Sevior <msevior mccubbin ph unimelb edu au>, Franck Martin <franck sopac org>, gnome-devel-list gnome org
- Subject: Re: Word attachment...on linuxtoday
- Date: 17 Jan 2002 17:44:56 -0800
Hello,
On Thu, 2002-01-17 at 15:22, Lauris Kaplinski wrote:
> Hello!
>
> On Wed, 2002-01-16 at 21:22, Charles Iliya Krempeaux wrote:
> > Is the sodipodi engine separated out into a library? (And if so, then
> > are there any docs about using it... besides the source?)
>
> No, it isn't. I have mixed feeling about, whether to do that will be
> good thing or bad thing. Libraries are nice, but every serious
> application moves towards implementing almost all things by itself
> - just doing something general enough, powerful enough and fast
> enough is hard task - if not impossible at all.
I'd imagine that we can find some kind of common ground for a 2D vector
graphics library.
Something along the lines of OpenGL.
Maybe just an immediate-mode library for defining various kinds of
primitives. Like line segments, ellipses, splines, etc. And doing
stuff like stroking, and filling. Filters. Etc. Etc. (Obviously
it would be a big list! I'll save writing it down in this message...
unless anyone wants to hear it.)
Such a library would save everyone the trouble have having to do
stuff like: writing their own Bezier curve clipping routines.
Or writing their own anti-aliasing stuff. Etc. Etc.
I think something like this could be useful for all applications. And
"drivers" for using hardware acceleration, could be written for this
library.
See ya
Charles Iliya Krempeaux
tnt @ linux.ca
ckrempea @ alumni.sfu.ca
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