GnomeCanvas vs. gtk-drawing-area (fwd)
- From: Jacques Fortier <jfortier seul org>
- To: gnome-devel-list gnome org
- Subject: GnomeCanvas vs. gtk-drawing-area (fwd)
- Date: Sun, 23 Jan 2000 19:55:56 -0500 (EST)
This didn't get through the first time, so I'm resending it.
---------- Forwarded message ----------
Date: Wed, 19 Jan 2000 19:29:32 -0500 (EST)
From: Jacques Fortier <jfortier@cran>
To: gnome-devel-list@gnome.org
Subject: GnomeCanvas vs. gtk-drawing-area
Hi,
I'm working on a program that currently uses a GtkDrawingArea to
render artwork, and I'm considering switching to GnomeCanvas. However, I
want to make sure that the canvas is fast enough for my needs. I'm doing
animation, and updating 40 times per second, so I use a dirty rectangle to
minimize the rendering to the screen as much as possible. Since I have a
large background image that will cover the entire canvas, I'm worried that
the canvas might try to update the whole thing every time, which would be
a real drag. Is this the case, or is the canvas smarter than this? Is
the canvas what I want to use here, or is there something better?
Thanks,
Jacques Fortier
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