Re: New Project Proposal (or not..)
- From: Miguel de Icaza <miguel nuclecu unam mx>
- To: steve tp org
- CC: gnome-devel-list gnome org, Daniel Veillard w3 org
- Subject: Re: New Project Proposal (or not..)
- Date: Fri, 26 Mar 1999 01:41:59 -0600
[ Daniel can you comment? ]
> My Proposal is to create a GUI Editor for SGML based documents. The
> editor should take info in Cees de Groot's sgml editor white paper, and be
> able to give basic functionality to begin with, sprouting into whatever it
> can be used for.
The Thot editor from the W3C does this.
I have CCed Daniel on this. He will be able to comment more about
this.
Miguel.
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> Date: Thu, 25 Mar 1999 16:47:57 -0500 (EST)
> From: Stephen Rust <steve@tp.org>
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> Subject: New Project Proposal (or not..)
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>
> Firstly, please stop me and tell me if you know of such a project already
> in progress.
>
> Overview:
>
> My Proposal is to create a GUI Editor for SGML based documents. The
> editor should take info in Cees de Groot's sgml editor white paper, and be
> able to give basic functionality to begin with, sprouting into whatever it
> can be used for.
>
> Reasoning:
>
> I found myself wanting to create SGML documents but without the time to
> learn to code the SGML myself. I wanted a graphical editor, but was
> hardpressed to find one that wasn't commercial. The one found was psgmls
> plugin for Emacs which in Cees de Groot's words, is "not much above a text
> editor" itself. (or similar meaning). And so, I became interested in
> finding or creating an editor...
>
> UNIX has a very powerful core. With very many utilities designed to do
> their job and do it well. By writing front-ends to these tools, and still
> utilizing their strength, very powerful GUI applications can also be
> developed. Re-inventing core functionalities provided by other command
> line utilities (like jade, etc.) is not worthwhile and breaks the UNIX
> model. (in my opinion). Its better to use the existing functionality and
> just add on to the functionality by supplying a graphical element to it.
>
> Specifics:
>
> - All SGML writing is handled internally. You supply the look and
> layout by dragging components around, not writing sgml code
>
> - Processing calls existing external tools to verify code, and to
> export/import in any number of formats. When new functionality
> of sgmltools are created, a simple recompile of the GUI will
> inherit that functionality.
>
> - New processor to actually create the SGML from the GUI layout
> will most like need to be created.
>
> - If a good interface to the sgml engines are created, lots of
> use could be put into the entire gnome project, tying
> documentation together. And would enhance the DocBook usage
> specifically.
>
> Thoughts:
>
> - Is it best to create a brand new sgml editor, or create plugins to
> existing editors? Perhaps both?
>
> - How large a project would this be?
>
> - A good name for the editor would be needed.
>
> Any other thoughts?
>
> Thanks,
> Steve
>
>
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