Re: idl-compiler creates 0xdeadbeaf generating skelsinorbit-stable-0-5



Sebastian Wilhelmi wrote:

> > We have changed the IDL compiler to remove some serious memory leaks. I turns
> > out that this leads into more problems. But I think Sebastian is already
> > working to fix.
>
> Yeah, I have a fix for all the string_free problems, but Elliot doesn't seem
> to want to include that. So I've reverted that change until Elliot approves my
> patch or fixes the idl-compiler to not leak.
>
> So we now have some more leaks again.

Elloit wrote:

> >From what I can gather, the right fix should be in the IDL compiler, to
> get it to do free_strings or not correctly. Doing magic hacks doesn't
> sound like a great idea. What do you think?

My opinion is that a magic hack is better than to have no solution.

- Dietmar






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