Monster Masher 1.2 released



What's new since 1.0 (1.1 wasn't announced):

  - Code cleanup, removing dependency on libbonobo[ui]mm headers

  - Minor bug fixes

  - Added a sound for when a block hits another block or a wall


About Monster Masher:

  In the old days, before man entered the world, the gnomes were
  abundant. Through centuries of hard labour, only slightly eased by
  the levitational powers provided to them by their god, they bored
  out shafts and caves in the mountains. Always seeking the precious
  stones and valuable ore...

Monster Masher is a GPL'ed mash'em-up action game for GNOME. Each
level contains a number of blocks and monsters. You're a little gnome
running around. By pushing the blocks you can mash the monsters one at
a time. There are various power-ups and different kinds of monsters.

  http://www.cs.auc.dk/~olau/monster-masher/
  http://www.cs.auc.dk/~olau/monster-masher/screenshots.html

The requirements are Gnome 2.2 and the gtkmm and gnomemm-all libraries
from www.gtkmm.org.

-- 
Ole Laursen
http://www.cs.auc.dk/~olau/



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