Re: [g-a-devel]Re: desktop-devel-list digest, Vol 1 #655 - 12 msgs







I believe that the folks doing GOK development are accustomed to the
scenario where a physical therapist or other specialist helps a
motor-impaired user get their system set up, and thus this specialist
would help customize and configure GOK.  However since we'd like to
bundle GOK with the GNOME desktop, I suggest that this solution will not
always be the best, and we'd like to have a means for end users to
configure and learn GOK by themselves whenever possible.

Agreed, it is a worthy goal.



This suggests several things to me; in order to make sure that GOK's
help and configuration are available to as wide an audience as possible,
we may want to provide more than one way to do basic tasks like bringing
up a Help menu, and bringing up the 'Settings' menu.  We could also
configure GOK in a default mode that would be the most likely to work
without additional hardware, for instance using mouse buttons for input
events.  Also the first time GOK is run it could put up a
multi-input-method dialog, a sort of 'Input Method Wizard' (planned by
the GOK team I believe), which could be designed so that users could
select an appropriate input method regardless of their disbility. Therefore the wizard would have to work with both point-and-dwell
methods, direct click methods, mouse button presses, joystick input
events, etc. depending on what the user had available.

Yes, this would be obviously valuable in providing greater independance.



The use of GOK which we have been discussing, basically using it as a
keyboard 'intermediary', is somewhat more unusual but could be
configured the same way.

I think I'll have to check the archives here? Certainly there are lots of potential uses for GOK other than for what it is primarily intended...



I suggest that we could continue this discussion on the
"gnome-accessibility-devel gnome org" list

http://mail.gnome.org/mailman/listinfo/gnome-accessibility-devel

where I think the GOK maintainers will see the discussion and be able to
reply more directly.

The 'bootstrapping' and configuration part of GOK is important and these
are good questions to raise.  Personally I like the idea of including
'Help' in the GOK onscreen buttons.

I think we will add this button (redundancy is good).

Sorry for my brevity I just wanted you to know that I am on the same page. We are of course struggling to get a stable, and fairly robust release ready - but these discussions are always welcome.

cheers,

~~David



-Bill

Given that the main gok screen has a permanently unused 'back' button,
perhaps that could be changed to a help button?

But suppose on-screen part of gok isn't working the button is no help, gok
builders likely have ideas. & i work the keyboard like a Chess match maybe
i'll get idea :)


Regards,
Bryan Campbell



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