ANNOUNCE: gnome-games-2.6.0



gnome-games "Space Monster" 2.6.0
=================================

This is the new stable release of gnome-games. Since the 2.4 series
there have been many changes, the highlights are:

 - Mahjongg has new layouts, new tilesets and is completely scaleable.
   It is also faster and shuffling works properly.
 - Gnomine has new, improved graphics and a hint function.
 - Freecell (the aisleriot version) now has supprot for super-moves
   and is a lot closer to the stand-alone version in behavior.
 - Glines has new graphics and is also completely scaleable.
 - Aisleriot now keeps track of statistics on the games you play.
 - Gnect has recieved a major upgrade and is now leaner and cleaner.
 - For aislriot and blackjack the dialog for changing the card style 
   has been reworked.

Many people have contributed to this release, both for code and
artwork. In alphabetical order they are: 
 Steve Chaplin, 
 Richard Hoelscher,
 John McCann
 Callum McKenzie,
 Tim Musson,
 Rexford Newbould,
 Krzysztof Foltman,
 Gonzalo Odiard.

You will need the GNOME 2.6 development platform to build this,
especially GTK 2.3. It is also desirable to have gettext 0.12. To
compile Aisleriot you will need the guile scheme interpreter. For
Blackjack and Gnometris you need a C++ compiler.

You can find it at:

 http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.6/

 - Callum





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