gnome-games 2.13.7
- From: "Callum McKenzie" <install-module gnome org>
- To: FTP Releases <ftp-release-list gnome org>
- Subject: gnome-games 2.13.7
- Date: Mon, 13 Feb 2006 03:24:24 -0500 (EST)
Module: gnome-games
Version: 2.13.7
Uploaded by: Callum McKenzie
http://download.gnome.org/sources/gnome-games/2.13/gnome-games-2.13.7.tar.gz
md5sum: 00a3fe1f99c2444508f0f5cecac3ddd7
size: 6.2M
http://download.gnome.org/sources/gnome-games/2.13/gnome-games-2.13.7.tar.bz2
md5sum: 5bf973558832c376d43227be44e3c405
size: 4.7M
News
----
gnome-games 2.13.7
==================
This is the second beta release of gnome-games in anticipation of the
2.14 release. There are a lot of bug fixes in this release.
Aisleriot:
- Yukon: avoid a premature end-of-game (callum).
- King's Audience: Stop the player from cheating in obscure circumstances
(Zack Keane).
- Diamond Mine: Fix a crash when a complete stack of 13 cards is moved
(Vincent Povirk).
- Avoid flicker when cards are moved onto empty slots (callum).
Ataxx:
- Make sure the board is redrawn when the theme changes (callum).
Mahjongg:
- Record scores as something other than 0 (callum).
- Remove the empty category in the scores list (callum).
Nibbles:
- Make sure the image files load with recent gdk-pixbuf implementations
(callum).
Robots:
- Fixes to the new safe-teleport code. The infinite teleports was a bug, as
was the inability to teleport as the first move (callum).
--
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