gnome-games 2.13.2
- From: Callum McKenzie <install-module gnome org>
- To: FTP Releases <ftp-release-list gnome org>
- Subject: gnome-games 2.13.2
- Date: Sun, 13 Nov 2005 02:17:33 -0500 (EST)
Module: gnome-games
Version: 2.13.2
Uploaded by: Callum McKenzie
http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.13/gnome-games-2.13.2.tar.gz
md5sum: 126b1fe60e3573707131daee6c80a2ec
size: 6.1M
http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.13/gnome-games-2.13.2.tar.bz2
md5sum: e614936bcd086ade65cb873809506184
size: 4.6M
News
----
gnome-games 2.13.2
==================
Not a lot has changed since the last release, but some bugs have been
fixed. So, for your testing pleasure, here is the latest development
version of gnome-games.
General:
- The maintainer address has changed to callum spooky-possum org The
maintainer is still the same person.
- The --enable-games code has changed to be a bit saner and to accept
"none" as an option. e.g. --enable-games=none,gnometris will only
build gnometris. See the README file for details. (callum)
- Fix a bug in the high-score file locking that prevented two games
of the same type being played at once.
Aisleriot:
- Consolidation of code for all the spider-like games into one common file
which gets inherited by the variations. (Vincent Povirk)
- New game: Cruel, a nice permutation game. (Zach Keene)
- Documentation id tag corrections to be strictly docbook compliant. (callum)
Five or More:
- Fix a bug where clicking on the outer pixels of the game area did
strange things. (callum)
Gnometris:
- Changed the "Joined" theme to be a better demonstration of what can be
done if you aren't restricted to a pixmap-style theme format. Still
horribly slow. (callum)
--
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