gnome-games 2.11.3



       Module: gnome-games
      Version: 2.11.3
  Uploaded by: Callum McKenzie

http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.3.tar.gz
  md5sum: 395840054255da5f633ca2d1ec8fd855
    size: 8.4M

http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.3.tar.bz2
  md5sum: 04aa5a3226c82b064dee72a763f669ff
    size: 6.5M

News
----

gnome-games 2.11.3
==================

This is the user-interface freeze release of gnome-games. Most of the
changes have been bug-fixes.

General:
 - Slightly streamlined build process (callum).  

Aisleriot:
 - Improvements to the card dropping code (callum and Peter Moulder).
 - UI cleanups (Dennis Cranston).
 - Stop the rules being changed mid-game (callum).
 - Help for games with multi-word names should work in French locales (callum).

Ataxx:
 - Clarify the rules (rah).
 - Fix some drawing glitches (callum).

Mahjongg:
 - Documentation XML fixup (Peter Moulder).

Mines:
 - UI tweaks (Dennis Cranston)
 - It will now compile when optimisation is turned off.

Same Gnome:
 - UI tweaks (Dennis Cranston)

Stones:
 - The level you last played is now remembered between games. You can 
   also start at any level, not just the pre-defined ones (callum).

Games Server:
 - The games-server program now behaves like a real Unix daemon (callum).
 - Fix a typo in the schema descriptions (Clytie Siddall).


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