gnome-games 2.11.3
- From: Callum McKenzie <install-module gnome org>
- To: FTP Releases <ftp-release-list gnome org>
- Subject: gnome-games 2.11.3
- Date: Mon, 25 Jul 2005 03:37:43 -0400 (EDT)
Module: gnome-games
Version: 2.11.3
Uploaded by: Callum McKenzie
http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.3.tar.gz
md5sum: 395840054255da5f633ca2d1ec8fd855
size: 8.4M
http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.3.tar.bz2
md5sum: 04aa5a3226c82b064dee72a763f669ff
size: 6.5M
News
----
gnome-games 2.11.3
==================
This is the user-interface freeze release of gnome-games. Most of the
changes have been bug-fixes.
General:
- Slightly streamlined build process (callum).
Aisleriot:
- Improvements to the card dropping code (callum and Peter Moulder).
- UI cleanups (Dennis Cranston).
- Stop the rules being changed mid-game (callum).
- Help for games with multi-word names should work in French locales (callum).
Ataxx:
- Clarify the rules (rah).
- Fix some drawing glitches (callum).
Mahjongg:
- Documentation XML fixup (Peter Moulder).
Mines:
- UI tweaks (Dennis Cranston)
- It will now compile when optimisation is turned off.
Same Gnome:
- UI tweaks (Dennis Cranston)
Stones:
- The level you last played is now remembered between games. You can
also start at any level, not just the pre-defined ones (callum).
Games Server:
- The games-server program now behaves like a real Unix daemon (callum).
- Fix a typo in the schema descriptions (Clytie Siddall).
--
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