gnome-games 2.11.2
- From: Murray Cumming <install-module gnome org>
- To: FTP Releases <ftp-release-list gnome org>
- Subject: gnome-games 2.11.2
- Date: Sat, 16 Jul 2005 08:13:12 -0400 (EDT)
Module: gnome-games
Version: 2.11.2
Uploaded by: Murray Cumming
http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.2.tar.gz
md5sum: 63d12191885cab3fe689363439c5900d
size: 6.5M
http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.2.tar.bz2
md5sum: 1ae97437e5603327b0e8aa7d4c41e9db
size: 5.3M
News
----
gnome-games 2.11.2
==================
This is the feature-freeze release of gnome-games. These are the
major, user-visible, changes:
Aisleriot:
- Three new games: Carpet (almost completely pointless) and Backbone (not
pointless at all) from Vincent Povirk. Triple Peaks from Richard
Hoelscher.
- Hilighting of valid drop targets not works for all games where it
makes sense (Vincent Povirk).
- Scores are hidden for games where it doesn't make sense (rah).
Four in a Row:
- New SVG graphics from Alan Horkan. The classic and high contrast
themes has been updated and a new High Contrast Inverse theme has been
added. Both of these accessibility themes now match the GNOME themes
of the same name (Alan Horkan).
- Subtle grid-drawing improvements (callum).
- Some of the themese have changed names (Alan Horkan).
Mahjongg:
- Display the current game in the title-bar.
Tali:
- The phrase "Yahtzee" has been replaced with "5 of a kind". It
doesn't sound as sexy, but it is more obvious what it means and
it isn't a trademark (rah, callum).
Plus lots of bug fixes, code cleanups, api modernisation, and -of
course- the tireless work of the translation team.
--
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