gnome-games 2.11.2



       Module: gnome-games
      Version: 2.11.2
  Uploaded by: Murray Cumming

http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.2.tar.gz
  md5sum: 63d12191885cab3fe689363439c5900d
    size: 6.5M

http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.11/gnome-games-2.11.2.tar.bz2
  md5sum: 1ae97437e5603327b0e8aa7d4c41e9db
    size: 5.3M

News
----

gnome-games 2.11.2
==================

This is the feature-freeze release of gnome-games. These are the
major, user-visible, changes:

Aisleriot:
 - Three new games: Carpet (almost completely pointless) and Backbone (not 
   pointless at all) from Vincent Povirk. Triple Peaks from Richard 
   Hoelscher.
 - Hilighting of valid drop targets not works for all games where it
   makes sense (Vincent Povirk).
 - Scores are hidden for games where it doesn't make sense (rah).

Four in a Row:
 - New SVG graphics from Alan Horkan. The classic and high contrast
   themes has been updated and a new High Contrast Inverse theme has been
   added. Both of these accessibility themes now match the GNOME themes
   of the same name (Alan Horkan).
 - Subtle grid-drawing improvements (callum).
 - Some of the themese have changed names (Alan Horkan). 

Mahjongg:
 - Display the current game in the title-bar.

Tali:
 - The phrase "Yahtzee" has been replaced with "5 of a kind". It 
   doesn't sound as sexy, but it is more obvious what it means and 
   it isn't a trademark (rah, callum).

Plus lots of bug fixes, code cleanups, api modernisation, and -of
course- the tireless work of the translation team.


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