Re: Proposing module: PyGTK
- From: Callum McKenzie <callum physics otago ac nz>
- To: Sander Vesik <sander_traveling yahoo co uk>
- Cc: Desktop Devel <desktop-devel-list gnome org>
- Subject: Re: Proposing module: PyGTK
- Date: Wed, 03 Nov 2004 10:55:40 +1300
On Tue, 2004-11-02 at 19:52 +0000, Sander Vesik wrote:
> --- Jeff Waugh <jdub perkypants org> wrote:
> > <quote who="Mark McLoughlin">
> >
> >
> > (1) seems to be where things are unclear. Saying that "Desktop modules can
> > use pygtk, which is in the Bindings suite" seems pretty wishy-washy to me,
> > compared to the clarity of the Platform and Desktop suites.
> >
>
> OTOH, gnome-games depends on guile as things stand, no?
Guile and C++ are used if available, but only if available and they
don't use any bindings. There is also a python program in gnome-games
(the game-server for gnibbles and iagno), but it doesn't use the
bindings either.
If anyone wants to rewrite gnomine in APL ... :).
- Callum
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