Re: Nautilus 2.6 - We're going all spatial

On Tue, 2003-09-16 at 16:12, Andrew Sobala wrote:
> On Tue, 2003-09-16 at 04:58, Seth Nickell wrote:
> > On Mon, 2003-09-15 at 13:10, Ettore Perazzoli wrote:
> > >       * You are actually making the Nautilus model more complicated (not
> > >         simpler) by exposing the user to two completely different kinds
> > >         of windows, for "object" and "navigation" purposes.  This seems
> > >         to defeat the basic premise of making the model easier to learn.
> > 
> > It makes the Nautilus model more complicated for users who choose to
> > work through the navigator.
> The navigator is the *only* way to get to devices in /mnt.

Which is a bug.  Devices in /mnt shouldn't need navigation - the user
should be able to simple open removable volumes.  Refusing one possible
interface design simply because of another unsolved but certainly
solvable interface problem is a bit silly.

There's already a discussion going on accessing these media, lets see
how well that can tie in with spatial navigation - we may be surprised. 
Or find out it still sucks.  Won't know till we try, tho.  ;-)

Sean Middleditch <elanthis awesomeplay com>
AwesomePlay Productions, Inc.

[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]