Re: 2.4 Proposed Modules - gok



Murray Cumming Comneon com wrote:

From: David Bolter [mailto:david bolter utoronto ca] Ian has mobility concerns to deal with. He finds it difficult to hold his head still and face one direction for any significant amount of time. He has movement in his arms but the movement is fairly ballistic. Fortunately this mobility allows Ian to use an on-screen keyboard and two switch inverse scanning (a row column scanning method). Now suppose he has a mozilla email compose window up and he is using the compose gok keyboard, as his face and gaze sweeps across the screen during a rudimentary head movement, he notices that the current highlighted row is two before the row he wants. He hits the 'advance selection' switch twice. During the next sweep he recalls that the key he wants is a blue key that is three blue keys to the right of the red key, and notices that the red key has one key to the left of it, his math being lightening fast, he instantly knows to advance the 'selected key' highlight the correct number of times. During the next sweep he double checks the label of the key he wants (which is a pretty small font, but if it was much bigger the keyboard would be too big for his resolution), and also implicity notes the color. Confirming the correct key is selected he press his other switch to select it. This all might happen in a second or two or ten...

See, I knew you had your reasons.

Note: this scenario is currently fiction for the since the gok compose keyboard doesn't currently have a red key.

As for the gok having different shades of blue, that choice was not made specifically on some empirical clinical research. We can use whatever colors and color properties are suitable, and we can base them on the user theme which I must admit Bill has being nagging me about for a while :-) . It is just something that got left. If the user requires high contrast then the theme will tell that tale and gok should be able to proceed from there.

That sounds good. Hopefully there's a bugzilla bug for that so it doesn't
get forgotten about.

Good idea. http://bugzilla.gnome.org/show_bug.cgi?id=112650 I've made it a blocker for the HIG tracker bug: http://bugzilla.gnome.org/show_bug.cgi?id=92670


I had just been thinking that, even if the idea is to look different to the
rest of GNOME, then it would take some cooperation with the theme system to
make sure that's always true.
Looking different was never the motivation.

If the user doesn't care for key type based color coding, they can turn it off and use the default gtk themes (as Peter noted is available in the gok settings). If we convince ourselves that gok should use gtk+ themes by default, we can go that route. I am not there yet. Best to get more feedback from the target users I think.

Me, I used to put stickers on my keys when I was learning to play quake...

Lastly, it might help to not think of the gok keys as gtk buttons. They are simply keys, gok keys, on a dynamic-branching-keyboard. We almost decided to draw our own keys. Maybe I should pull some of our old design notes and post them on the gok site. If I do, I will let you know.

I'm sure that all such information is helpful, and might avoid someone
mistakenly undoing the design later.

Although I haven't actually been able to run gok yet (see my other email)
what I've read and seen so far suggest that things gok is a pretty good,
though unusual, candidate for GNOME.
Great!  And thanks for resurrecting this issue.

cheers,

David

Murray Cumming
murrayc usa net
www.murrayc.com





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