Re: [Glade-devel] GladeMenuEditor UI Review for Glade3 (Glade2 developers' and users' feedback needed too)



Forwarding to a few more lists for feedback.

Archit Baweja

Archit Baweja <bighead users sourceforge net> writes:

> Hi
> 
> I have 2 main questions while I'm sort of reimplementing the menu editor for
> glade3.
> 
> 1) Reworking accellerators. Like Joaquin mentioned in another thread, instead
> of selecting accellerators from a menu, it would be better if the user clicks
> a button, then presses his keys-combination which is captured by the menu
> editor and saved. I think this is much more usable and friendly for users for
> Glade3
> 
> 2) The main UI. I had 2 suggestions for the overall UI of the editor.
> Currently it looks a bit something like this.
> 
> 
> -------------------------------------------------------------------------
> I						I Menu editing options	I
> I		GtkTreeView representing	I are displayed here.	I
> I			the menus		I			I
> I						I			I
> I-----------------------------------------------I			I
> I	Buttons to shift menus up/down etc	I			I
> -------------------------------------------------------------------------
> I						Cancel	Apply	Ok	I
> -------------------------------------------------------------------------
> 
> I was thinking of reworking it into something like this
> 
> -------------------------------------------------
> I						I
> I		GtkTreeView representing	I
> I			the menus		I
> I						I
> I-----------------------------------------------I
> I	Buttons to shift menus up/down etc	I
> I      Plus 2 button's Add and Remove/Delete	I
> ------------------------------------------------I
> I			Cancel	Apply	Ok	I
> -------------------------------------------------
> 
> a) So the user clicks Add to add a new item (obviously enough). More
> importantly it show's a separate dialog with options ("Menu editing options")
> which are show on the right in the current implementation.
> 
> b) Also for a menu item already added, the user can click a column inside the
> GtkTreeView and change it from there. This is pretty easily doable.
> 
> What do you think?
> Archit Baweja
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