[Banshee-List] Banshee 0.9.12



Banshee 0.9.12 is Ready.

This release focuses mainly on stability and adds a few very minor User
Interface enhancements. A repeat single track repeat mode was also
added.

Please do not hesitate to file bugs against Banshee in GNOME Bugzilla
(http://bugzilla.gnome.org, component: banshee), or discuss Banshee on
this list or in #banshee on irc.gnome.org. The Banshee Wiki, open to
everyone for viewing and editing is located at
http://banshee-project.org.


NEW FEATURES
------------

# Updated iPod artwork: integrated Ryan Collier's excellent Tango icons
# More key bindings

    * Pressing Shift while clicking Previous goes immediately to
previous song - the behavior of clicking the previous button without
holding Shift has been changed to start the current song over if it has
been playing for more than 2 seconds, and only go to the previous song
if playback has been less than two seconds
    * Pressing Space Bar will pause or continue playing the current song
    * Pressing Enter with focus and selection in the playlist view will
play the first song in the selection 

# Swedish translation by Christian Rose
# Only re-center current playing when transitioning tracks if it will
scroll out of view (James Willcox)
# Starting a new instance of banshee with --play will start playing a
song immediately after the library has loaded 
# Show the seek time under the slider when dragging the seek slider
(Ruben Vermeersch)
# Repeat none, repeat one, repeat all modes
# Repeat and Shuffle options are now available in the edit menu
# Mime types added to banshee.desktop file
# Default library path is now ~/Music


BUG FIXES
---------

# Banshee should now play nice with file names with non-Latin characters
(321285)
# iPod track numbers should now be ordered properly (321205)
# Notification Area Icon menu works properly when panel is in any
location on the screen (315227)


THE IMPORTANT LINKS
-------------------

Release Overview Page:
http://banshee-project.org/Releases/0.9.12

Banshee 0.9.11 Tarball:
http://banshee-project.org/files/banshee/banshee-0.9.12.tar.gz

ipod-sharp 0.5.10 Tarball:
http://banshee-project.org/files/ipod-sharp/ipod-sharp-0.5.11.tar.gz

libipoddevice 0.3.5 Tarball:
http://banshee-project.org/files/libipoddevice/libipoddevice-0.3.5.tar.gz

Banshee Wiki: 
http://banshee-project.org/


DEPENDENCIES
------------

- Mono 1.1.9.2 and full stack
- ipod-sharp 0.5.11; in turn requires libipoddevice 0.3.5
- gtk-sharp-2.0 (2.4.0)
- sqlite3
- GStreamer 0.8.11
- libmusicbrainz 2.1.1 or better
- libnautilus-burn 2.12
- GTK+ 2.8 or better
- HAL 0.5.2 or better


NOTES
-----

- New versions of Banshee will be released every Thursday. Releases with
an odd micro version number, are to be considered essentially CVS
snapshots. Even micro version numbers will be considered more stable,
and are subject to more testing than odd micro version numbers.

- To distributors: due to a bug in the Mono 1.1.8.x mcs compiler,
Banshee code will not compile. Attempting to do so will result in the
compiler crashing. Mono 1.1.9.2 must be used to build Banshee. However,
the resulting assembly will execute just fine on the 1.1.8.x
corlib/runtime. This means that Banshee can be built with 1.1.9.2 and
run on 1.1.8.x. For distributions that cannot upgrade the compiler, the
bare 1.1.9.2 compiler assembly has been bundled with banshee for now. To
build using the bundled compiler, simply pass --with-internal-mcs to
configure.

- Bindings to the VLC libraries have been implemented and are available
as a Banshee Media Engine. To use the VLC engine, pass --enable-vlc to
configure. Additionally, libvlc.so must be copied to
banshee/mediaengines/vlc before running "make install". To build
libvlc.so, download and build Jon Lech Johansen's snd123:

http://nanocrew.net/2005/09/20/snd123/

Copy the resulting libvlc.so to the aforementioned build directory, and
proceed with building Banshee as normal. Keep in mind, VLC support is
optional. Banshee also supports GStreamer and Helix engines. GStreamer
is required, and Helix is optional, but will be automatically detected
and configured if your system is set up properly with either RealPlayer
or Helix Player. See http://helixcommunity.org/





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