Re: Yarrr UI



> However, one thing that strikes me immediately is that its mostly useful
> for discussions that take place in a short timespan, with people around
> at the same time. For instance, its clearly not as useful if people are
> in different timezones, or if you don't have time for time-consuming
> chats when e.g. at work (you might only comment once at lunch and once
> in the evening). I wonder how well it will work for such "slower"
> discussions.

I wonder if the chat window would be or could be made appropriate for
this sort of delayed discussions. Unlike in IRC chat, in the yarrr chat
the discussion would be anyway focused on a particular issue and
persistent...
The use case seem similar (discuss about an issue to find some sort of
agreement), it just happens in a different way.

[ This actually is one of my doubts about the design. One property of
IRC discussions is they are mostly untargeted, mixed and not specific,
which is part of the fun of the medium. Will the same work when applied
to discussion and cooperation on a specific topic? Or is a delayed
discussion, where you have more time to think and to express concepts,
appropriate?]

Something obvious is that the one line entry is targeted to interactive
chat. Also would a mixed interactive/delayed discussion be readable?

Anyway, I think this is a good base to experiment on. I think some
specific aspects will work, while some others will not. It's where we
should use an experimental approach rather than a design one, though.

Marco




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