object death



hi

	i'm developing a server based on bonobo. I need to destroy the object
in the server when the client exits upon a rare condition (i.e.
segfaults and it can't do a bonobo_object_unref()). 

	Which is the best way to know when the client is gone (under those
circumstances), so that i can destroy the object in the server side?

Thanks beforehand

Diego



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