BonoboControls and Windows



Is it possible to have a Windows application implement the BonoboControl
interface?
It's not like I needed that right now (heck, I haven't even programmed for
Windows), but a quick look at the IDLs made me curious because of the
following line:
        /**
         * set_window:
         * @id: An X Window ID.
         *
         * Sets the window ID that should be used for the plug
         * of this window.
         */
        void set_window (in windowid id);

This looks like Bonobo's GUI stuff is being tied to X. Is it so? Is it a
bad thing?

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