Re: Drawing antialiased shapes with alpha transparency



On Tue, Jan 04, 2005 at 17:47:47 -0500, Paul Davis wrote:
> 1) no, i meant a literal RGB buffer, with N bits per pixel, and N/3
>    bits per color value. 

That's exactly GdkPixbuf. There are no drawing routines to draw onto it
though, so you'll need libart or some other library like that.

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						 Jan 'Bulb' Hudec <bulb ucw cz>

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